A v1.1.3a update for those who had already downloaded an earlier version of the SDK
1.1.3a Changelog:
- Minor bugfixes and stability improvements
- Prefab map included
- Updated some models and anims
1.1.2 Changelog:
- Fixed issues with shotgun reload
- Fixed Otis animations oddities
1.1.1 Changelog:
- Workers, construction workers and janitors are now voiced
- Added monster_scientist_female, voiced as well
- You can drag func_pushables sideways now
- Precached charger gibs
- Added rain_settings and rain_modify map entities that allow you to have rain or snow on your map
- Added visual low health warning in the form of transparent red borders around the screen
- Guards now may have MP5s and shotguns
- Gave dynamic footstep sounds to practically all human NPCs
- Fixed a few TraceAttack() issues with HEV Barney
- Added damage blood streams
- Lowered panthereye's health
- Fixed issues with gib bounce sounds (chocolate/generic doesn't sound like flesh anymore)
- Scientists and workers have some new animations
- Unloaded and optimised server precache
1.1 Changelog:
- Fixed some weapons' behaviour oddities... again, there were some more yea
- Fixed hassassins' reaction time, crossbow bolts angles, jumping behaviour
- Added flashes of dynamic light when shooting certain weapons (some have unique flashes, like gauss)
- "Taught" Barney to reload his gun
- When hgrunts drop a grenade at their feet, added some velocity to the grenade for more dramatic effect
- Improved sniper weapons scope to be more realistic
- Made scientists less hesitant to follow you under some conditions
- Added some new spawnflags and keyvalues to monster_generic, improving it's functionality and flexibility
- NPC's faction doesn't affect it's gibs anymore
- Revised first-person body code (requires console cvars cl_showplayer 1
and developer 0 to show the body)
- Implemented error.mdl a-la Source to prevent Missing Model/Sprite crashes
- Added splashes when shooting water
- Added env_sky, 3D skybox map entity from Spirit of Half-Life that allows UT/HL2 like skybox projections
- Fixed barnacles attempting to eat gargantuas and aquatic creatures
- Fixed panthereye's jump animation by adding back the anim event that somehow went missing 0_o
- Precached some unprecached things ;)
- Added bullet impact effects
- Made gibs more bloody and dramatic
Good job.
i speak for the whales
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