CK2 3.3.x or 3.2.x Official 1.8.0 Version of Guardians of Azeroth.
Supported CK2 version: 3.3.x or 3.2.x
Checksum: MAMY
THESE DLCs ARE STRONGLY RECOMMENDED:
- Reaper's Due
- Monks and Mystics
FIRST, delete the previous version if you have one:
- C:\Users\User\Documents\Paradox Interactive\Crusader Kings II\mod\Guardians of Azeroth
...and...
- C:\Users\User\Documents\Paradox Interactive\Crusader Kings II\mod\Guardians of Azeroth.mod
Unzip everything from the archive to:
- C:\Users\User\Documents\Paradox Interactive\Crusader Kings II\mod
The archive includes a few modules (mods, submods). It is up to you to turn them on or not.
Included modules:
- Warcraft: Guardians of Azeroth - main mod.
- Warcraft: GoA Russian - Russian localization.
- Warcraft: GoA Music - music pack of Warcraft music.
- Warcraft: GoA Models - model pack. WARNING: This submod can cause lag and crashes to those who are unlucky, use at your own risk.
If you have trouble installing the mod, check this FAQ.
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Checksum: MAMY..? I don't even see that one ck2.paradoxwikis.com/Patches
It's checksum with the mod enabled.
Hey, love lots of the changes! Some notes:
1. I've played two games and the Forsaken rebellion has not occurred, I also can't find it anymore in the event files.
2. Is there a way for the Scourge to get involved immediately in an Invasion War CB with Quel'Thalas as soon as it beats Lordaeron? I ask because I have not once seen the Scourge conquer the Sunwell.
3. Also, is there a way for Arthas to survive thee events of the Scourge in Lordaeron while staying with the Light (or Scarlet Light) until the Forsaken rebellion? I've tried this run a few times but I have to cheat every time (in prior versions).
Am I the only one whose experiencing a very slow day/time progression in the campaign map??? It's like everything is on a constant lag state. The loading screen, the menu screen, any other functions are ok though. I'm playing on a 8gb ram laptop with a 9th gen i7 and a Nvidia GeForce GTX 1650.
Do you use submods? If you do, disable them. They slow down the game.
Hello, I have encountered the checkered map bug on my laptop. I know this bug is caused by the Intel graphics being unable to render the advanced map and the solution is to replace the terrain files with older files.
So my question is: in which version of the mod was the terrain graphics changed?
Hello! I think it was 1.7.0 when Pandaria was added on the map. Could you report it with screenshots?
Github.com
Hi, I'm away from PC right now, but I've encountered the same problem with the AGOT mod in the past and it looked like this: Steamcommunity.com
Back then I solved it by reverting to older map files, but I played it again last day and that fix didn't work anymore, so I used a sub-mod that provides another map to solve the issue.
Regarding GoA I downloaded even 1.3 version but it didn't change anything. Again, the strange thing is that I played the mod like one year ago and the map was fine.
I'll try with the first version of the mod and see what happens.
Older saves are not compatible and game crash after trying to loading them.
Yes, they're not compatible.