Some people complains about the difficulty of the mod and some bugs. Even if the beta-tests helps to reduce the number of bugs, when a mod is released there are often surprises, and GAL was no exception to the rule. We thought about it, and today we' re releasing patch that brings two modifications
We thought about it, and today we' re releasing patch that brings two modifications :
-For those who finds the mod to hard, they can totally desactivate the bleeding system by a simple manipulation. Clic here to see the illustration
-Correction of script bugs, abnormal deaths, bleeding or abnormal vision during the first chapter and correction of certain bugs during the second chapter
Also some people suffer from crashes that we cannot solve, this problems happens in lots of mods currently. It is because of the Source SDK base from the new steam version (we advise you to disable it) or from the soundcache.
For those who have the new version of steam, while we are waiting for a patch, use these tips to play :
-Launch the mod
-In the graphic options, choose "windowed mod"
-Launch the first map
-When the map's loaded, choose "full screen mod" in your graphid options menu.