This version corrects numerous issues with the previous Fresh Supply version of Bloodlines.
1.5.2
Thanks to MeRcUrY for a bunch of beta testing and helping find some pretty annoying bugs. As mentioned in the readme, there are still going to be some issues with this as we use techniques to create certain effects that Fresh Supply at this time... just doesn't like. I'm not planning on going back and fixing those as it would take reworking entire maps to make it work and I don't have the time to do this.
Updates:
Coop should now work completely through episode 1. Episode 2 & 3 have too many situations relying on 1 player exclusive situations I just don't know if I'll go back back through to update, I'm sorry for Fresh Supply exclusive users
added update e1m2 - its got a ton more combat and right now is exclusive to the Fresh Supply release
e1m2 - fixed secret ladders, added a fresh supply exclusive secret to get out of said secret ladders... fix the door into the Fat Zombie hallway..
e2m3 - can't fall off the bridge into the ravine
e2m2 - brightened the lamps triggers
e3m1 - disabled two super annoying Fresh Supply bugs related to triggerable sounds
e3m2 - cleared out several issues with this map, added an area to justify some things, etc.
e3m3 - fixed the train issues for the most part, some are not fixable unfortunately... fixed a flat zombie issues
It's missing ambient sound #9102 and unfortunately won't work in DosBox.
Hi there. This is the Fresh Supply version. It won't ever work in DosBox. DosBox is not supported.
Yo for FS! Hard to find mods for the good port, nice!
The great Death Wish should work... Really any good level pack only mod should work. Ones with custom art I think should be fine... The trick happens with custom seqs, or those mappers wanting to utilize the extended features of NBlood/Raze for mapping, in those cases FS is either harder to mod or inaccessible completely.
I've encountered a few minor collision bugs in tight spaces that made walls go invisible when up against them, but nothing major.
I really like what you have on display here so far with it being a really atmospheric with large stretches of puzzle solving with little combat almost like a survival horror game
The level design is also fantastic in how varied and experimental it is. I loved Twilight Zone and the Insane Asylum in particular.
Hi There. If you can email me I might be able to make some fixes. Sometimes that's just Fresh Supply remake, to be honest.