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Beautifully unfair on Well Done and Extra Crispy levels! đđ
On Fleshed Out 1.5 fo1m6 Aviation map I had to cheat to get the fire key in the Aviation prison. The secret panel red hands didnât work in the next cell over to open things. I also couldnât blow up the cell door to open it to get the fire key like the other prison cell doors.
This game will work with Blood One Unit Whole Blood version 1.21 via DOSbox 074 in Mac Catalina and possibly other 64 bit operating systems. The game may quit at times due to a lack of memory, but donât panic, in DOSbox just type in fo.bat to restart game. If the game wonât start and you see âcanât find fm chipâ just restart the game again with fo.bat and it should start well.
This mod works best in Fresh Supply, Nblood and BuildGDX M210.duke4.net I recommend playing Fleshed Out on those ports for the best framerates.
The redhands are just decoration, you are supposed to blow up the skullbomb in the last prison cell but I have adjusted it to make it more obvious and not as confusing.
Thanks for the tip. Yeah, that one prison area was confusing with access to the last cell being confusing. Glad you adjusted things. 64 bit Macs don't seem to have good game emulators right now since their recent switch from a 32 bit operating system. Thanks, I'll check out the duke4 link to see if I can get a 64 bit emulator for my Mac mini to play your Blood game. Keep up the great work! :-)
Hey, been enjoying your level set. It's a nice challenge on Well Done and having to develop strategies on the fly is fun. Also each level is great to look at and a visual treat!
I noticed in E1M4 The Isolated, in the orphanage if you decide to get cheeky and use the reflective shot secret to survive the spike trap teleportation, you get yourself stuck, because you never got the Skull key from the dumbwaiter and are locked in the library.
Also, the trees in the previous level, E1M3 are a pain to deal with because there are a lot of them which allow you to walk through, but your shots, mainly explosive ones do not go through. So I find myself backpedaling into one and firing pointblank right into a tree. Maybe they can stay where they are, but have no hitbox so you can walk through and shoot through them as well?
Thanks for the great feedback. Download the latest version, I think the new enemy placement is better, there is more time to breath and not just jumping around with a pitchfork...
Beautifully unfair on Well Done and Extra Crispy levels! đđ
On Fleshed Out 1.5 fo1m6 Aviation map I had to cheat to get the fire key in the Aviation prison. The secret panel red hands didnât work in the next cell over to open things. I also couldnât blow up the cell door to open it to get the fire key like the other prison cell doors.
This game will work with Blood One Unit Whole Blood version 1.21 via DOSbox 074 in Mac Catalina and possibly other 64 bit operating systems. The game may quit at times due to a lack of memory, but donât panic, in DOSbox just type in fo.bat to restart game. If the game wonât start and you see âcanât find fm chipâ just restart the game again with fo.bat and it should start well.
This mod works best in Fresh Supply, Nblood and BuildGDX M210.duke4.net I recommend playing Fleshed Out on those ports for the best framerates.
The redhands are just decoration, you are supposed to blow up the skullbomb in the last prison cell but I have adjusted it to make it more obvious and not as confusing.
Thanks for playing. Glad you enjoyed it
Thanks for the tip. Yeah, that one prison area was confusing with access to the last cell being confusing. Glad you adjusted things. 64 bit Macs don't seem to have good game emulators right now since their recent switch from a 32 bit operating system. Thanks, I'll check out the duke4 link to see if I can get a 64 bit emulator for my Mac mini to play your Blood game. Keep up the great work! :-)
Is there all the maps and you will add some others (maybe an episode 2?)
10 maps now! Cool :)
I'm thinking of doing a second episode but for now it is just those 10 maps. I like making maps for blood the most, so it is a possibility...
Hey, been enjoying your level set. It's a nice challenge on Well Done and having to develop strategies on the fly is fun. Also each level is great to look at and a visual treat!
I noticed in E1M4 The Isolated, in the orphanage if you decide to get cheeky and use the reflective shot secret to survive the spike trap teleportation, you get yourself stuck, because you never got the Skull key from the dumbwaiter and are locked in the library.
Also, the trees in the previous level, E1M3 are a pain to deal with because there are a lot of them which allow you to walk through, but your shots, mainly explosive ones do not go through. So I find myself backpedaling into one and firing pointblank right into a tree. Maybe they can stay where they are, but have no hitbox so you can walk through and shoot through them as well?
Thanks for the great feedback. Download the latest version, I think the new enemy placement is better, there is more time to breath and not just jumping around with a pitchfork...
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