2 large maps made for DOOM II, including an original "as intended" version of MAP10 from the popular "Auger Zenith" WAD. Runs on any ZDoom based source-port (Zandronum, GZDoom etc.) Jump/crouch should be disabled, but mouse-look/vertical aiming is encouraged. Single Player and Coop compatible.
Hello,
i see white points graphics glitches even on software renderer.
Only tesed on "AMD APU (igp) 4650G pro"
There is a lot more while truely ingame, it starts t oappear when mouse moves :
Drive.google.com
EDIT
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does not appear on my desktop PC (3060rtx)
Forum.zdoom.org