Description

Full release package of Mobility Mod version 2.0. It contains the modified Episode 2 engine, and the original tutorial/mini-campaign. It does not contain the levels and content of Half-Life 2, Episode 1, or Episode 2 - they are loaded from your existing steam installations.

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ep2_mobility_v2.0
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Freshrus
Freshrus - - 3 comments

the mod is not displayed in the library, did everything according to the instructions

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MobilityMod Author
MobilityMod - - 102 comments

If you don't see 'Mobility Mod v2' in your steam library, there's a few possibilities. Make sure the library is showing ALL, not just TOOLS etc. And it's on a windows pc.

If it's definitely not there, then either the mod didn't get unzipped to the right place, or steam didn't get completely restarted.
If you close steam with the x in the corner, it doesn't really exit - you have to go to the steam menu and click Exit.

Steam needs to find a file called gameinfo.txt when it starts up. Check that when you unzipped the mod into the (wherever steam is)\steamapps\sourcemods folder, it got extracted to sourcemods\ep2_mobility, and that gameinfo.txt is in that folder. There can't be another folder like ep2_mobility_v2.0\ep2_mobility.

That's about all I can think of. Hope this helps.

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Freshrus
Freshrus - - 3 comments

Man, I'm an idiot, I figured out everything, it turns out that the folder in which I installed the games (D: \ SteamLibrary \ steamapps \ sourcemods) does not support mods, I tried to install them in their native way (C: \ Program Files (x86) \ Steam \ steamapps \ sourcemods) and I did it!
P.S. Tnx google translate

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Guest
Guest - - 690,424 comments

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thedeathrunner
thedeathrunner - - 232 comments

The grenade cooking fuse is a little too long and can get you killed in a pickle with lots of enemies. Anyway to shorten it? This is a great mod anyway so keep up the amazing work!

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MobilityMod Author
MobilityMod - - 102 comments

No way to change it (in this version, anyway). You can still shoot while cooking though. And it won't explode until you throw it, no matter how long you cook it.

Glad you're enjoying the mod!

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Minerkey
Minerkey - - 1 comments

I just get the error 'unable to load surface prop file "scripts/surfaceproperties_ep2.txt" (referenced by manifest file "scripts/surfaceproperties_manifest.txt)' that causes it to crash on loading the menu. I've tried reinstalling it but to no avail

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MobilityMod Author
MobilityMod - - 102 comments

I haven't seen this problem before. The file is one it should be able to find in your existing Episode 2 installation. Can you check if you have all the half-life 2 games, the source sdk base and the mod installed in your primary steam library? Also check that only the Source SDK Base is switched into a beta, none of the others. Try verifying local content and restarting steam. That's about all I can think of. Hope it helps.

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whitedude877
whitedude877 - - 38 comments

Found the solution if either of you were interested. Add this line:
game+mod |all_source_engine_paths|ep2/ep2_pak.vpk

to Mobilty Mod's gameinfo.txt

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Guest
Guest - - 690,424 comments

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thedeathrunner
thedeathrunner - - 232 comments

Don't know if this is intentional or not, but if you quick swing the crowbar and hold +attack during or the couple milliseconds after, you'll start swinging it REALLY fast.

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MobilityMod Author
MobilityMod - - 102 comments

I think that's a bug that I decided not to fix.

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thedeathrunner
thedeathrunner - - 232 comments

Would you care to leave it? It is extremely good for taking out large antlion packs at low health. Which I am at constantly because I'm bad.

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Guest
Guest - - 690,424 comments

Is this a separate game from half-life or does it modify the game itself?

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MobilityMod Author
MobilityMod - - 102 comments

Installing the mod doesn't affect the game itself. You can still play the original version. The mod is like a different version of the game that uses the original levels from where the game is installed.

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huseyin1453tr
huseyin1453tr - - 21 comments

Thank For This Great Mod

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Guest
Guest - - 690,424 comments

is it just me getting disconnected from the single player because "buffer overflow in net message"? btw i am using a few key binds for cheats

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MobilityMod Author
MobilityMod - - 102 comments

I haven't seen that before. What happens right before you get the error?

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Guest
Guest - - 690,424 comments

Пачимууменя при запуске mobility mod она вылетает и пишет что, неудолось установить скрепты. HELLP

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MobilityMod Author
MobilityMod - - 102 comments

я использую гугл переводчик

Вам нужен "Source SDK Base 2013 Singleplayer"

Вы должны активировать «Предстоящую» бета-версию на вкладке «Бета»

Вы должны установить "Mobility Mod" в папку "sourcemods"

Вы должны перезапустить Steam

надеюсь, это поможет

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Guest
Guest - - 690,424 comments

I did all what you wrote, but this not helped, game crashes after starting loading the game anyway, i dont know what to do

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MobilityMod Author
MobilityMod - - 102 comments

Извините, я не знаю. Проверьте все в руководстве по установке. Удачи.

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Sapsi
Sapsi - - 4 comments

Very Cool mod!

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Guest
Guest - - 690,424 comments

Hello! Cool mod, but is it possible to somehow combine it with MMOD?

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MobilityMod Author
MobilityMod - - 102 comments

No, sorry. When mods have new weapons, enemies etc., or new functions or behaviour (e.g. wallrunning), that's done by modifying the source code, which is then compiled into binary code in client.dll and server.dll. You can't plug MMod in without unplugging Mobility Mod, is one way to put it.

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Guest
Guest - - 690,424 comments

Is there a way to make this compatible with MMod?

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MobilityMod Author
MobilityMod - - 102 comments

No, sorry. (See comment above)

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Boomerang_Monkey
Boomerang_Monkey - - 2 comments

This is a good mod. Thank you for making this.

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Guest
Guest - - 690,424 comments

help! it just crashes when i open it!

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MobilityMod Author
MobilityMod - - 102 comments

Make sure you have "Source SDK Base 2013 Singleplayer" installed and switched to the "upcoming" beta on the betas tab in steam.
Check the install guide for more info.

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Guest
Guest - - 690,424 comments

is this mmod compatible

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instagib98
instagib98 - - 20 comments

is this compatible with the original hl2 game because it seems as if it only works on ep2 and I can't play it because it crashes

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MobilityMod Author
MobilityMod - - 102 comments

Have you checked everything in the install guide? Half-Life 2 and both episodes need to be installed in your main steam library, under the folder where steam itself is installed.
If that doesn't fix it, try verifying local content for HL2 and the episodes.
If that still doesn't fix it, can you please post everything from the developer console (~ key, might need to enable the console in Options->Keyboard->Advanced) when you launch the game and start an ep2 map?

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Ivalide
Ivalide - - 1 comments

And the game half life 2 episodes 1 and 2 and the sourcemods folder must be on the same disk for them to work?

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MobilityMod Author
MobilityMod - - 102 comments

Yes, they all need to be in the main steam library.

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kingdruiduk.AKA.DJ
kingdruiduk.AKA.DJ - - 777 comments

Hi Guys Love your work. If you are still about, can you make a melee kick so when I am jumping high i can kick the enemy in story mode. regards. kingDRUIDuk.

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thedeathrunner
thedeathrunner - - 232 comments

How's development going (if going at all)?

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MobilityMod Author
MobilityMod - - 102 comments

I'm still working on v3. I've done most of the coding changes. Making some new tutorial maps, but it takes forever. It won't be ready to release this year.

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AfterlifeSkedaddle
AfterlifeSkedaddle - - 12 comments

the fov setting just stopped working for me when i started a game in the main campaign, i think the userconfig.cfg might've gotten deleted somehow but that doesnt make sense to me

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MobilityMod Author
MobilityMod - - 102 comments

You could try setting fov_desired in the console.

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AfterlifeSkedaddle
AfterlifeSkedaddle - - 12 comments

not sure if this is a known problem but in ravenholm when your in that room where father gregori shoots you on accident his second shot crashes the game

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MobilityMod Author
MobilityMod - - 102 comments

Haven't seen that before. Does it happen every time?

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AfterlifeSkedaddle
AfterlifeSkedaddle - - 12 comments

also at the end of ravenholm the land that gregori is standing on is invisible and you need to jump into it to progress

this one might've been from excessive sequence breaking tho

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MobilityMod Author
MobilityMod - - 102 comments

Yeah, that's pretty common - certain parts of the level are only loaded when you hit a particular trigger, or go into that part.

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AfterlifeSkedaddle
AfterlifeSkedaddle - - 12 comments

i have a suggestion for development too, maybe you could get a volunteer to balance the maps around the mobility you have, like removing invisible walls, tweaking different spaces to better accommodate, etc.

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MobilityMod Author
MobilityMod - - 102 comments

Easier said than done, I'm afraid. That would be years of work.

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hydratus
hydratus - - 3 comments

i can't even load half life 2 maps and episode 2 maps have a bunch of missing textures and graphical errors

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DancingBunny
DancingBunny - - 40 comments

Unfortunately enough, this mod doesn't really work well anymore. I DO know a way to fix some of the things you said, though. Let me know if you are interested.

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RakaSuci
RakaSuci - - 124 comments

Man, Why the hell the mod always crash when i try to load save (because i'm get killed). the error say "ED_alloc: No free edicts".
Please Fix this error, i almost suicide to fix this by myself...

Edit:and why i cant use custom folder??? even though I wrote "game+mod |gameinfo_path|custom/*" in gameinfo.txt

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