Description

The Empire at War Text Editor is built for multi language projects and the work in distributed teams.It supports the import and export from and to Petroglyph's *.dat files as well as a xml data structure that can be handled by any version control.

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Empire at War Text Editor v0.3.0-beta.2
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rokihun
rokihun - - 1 comments

i can't open Petroglyph's file. You say: "It supports the import and export from and to Petroglyph's *.dat files as well as a xml data structure that can be handled by any version control."
I try xml and .dat but doesn't work.
Imgur.com

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gruenwaldlk Author
gruenwaldlk - - 1 comments

The game's localisation files reside in the /Data/Text/ directory and follow the naming mastertextfile_language.dat, where "language" can be "english", "german", "french", "spanish", or "italian"
Your screenshot points to the game's /Data/Xml/ directory which does not contain any localisation files that you could import.

So before trying to import a localisation (*.dat) file, please make sure to navigate to the correct directory in the "Open File Dialog" or place a localisation file at a convenient location for you to import and navigate to that.

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