I hope you guys like it ^_^
!!! Warning: Not compatible with BFG Edition !!!
Now includes an added fix for the slowdown some players experience while firing the plasmagun.
Is this mod compatible with DHEWM 3 GPL port?
Give it a try. I didn't do anything drastic other than edit some text files and sound tracks
Playing via dhewm3 on Delta Touch, and the audio enhancements are absolutely fantastic! Wasn't really a fan of the gameplay changes and rebalancing, though.
Regardless, will you be giving Resurrection of Evil similar "stereo" treatment in the future?
Maybe in the future ;)
What's new from v1.3 to v1.4 ?
Please, on your next update, can you change the monster_demon_imp.def
"snd_bounce" "smallbox" //or something similar !
Because when the Imp fireball is bouncing make's me think a zombie commando is comming for me !!! :D
"What's new from v1.3 to v1.4 ?"
1.1 through to 1.4 are just minor updates to ammo count for the machinegun and plasma. And maybe some small bug fixes here and there that aren't worth mentioning (like small tweaks in volume levels of certain sounds, that sort of thing)
"can you change the monster_demon_imp.def?...the Imp fireball bouncing make's me think a zombie commando is coming for me!!! :D"
You know what? if you tell me on how to implement a completely newly made sound effect for the bouncy fireball, then consider it done. But for now, the footstep sound effect is the closest thing to what a bouncy fireball would sound like. No body actually noticed this but you (You must really know this game like the back of your hand).
For me, even with this knowledge, when an imp throws a fire ball and then I hear the bounce, it still doesn't sound like a footstep because of the context it's presented in.
Well, ha ha, thanks for the answer, very good mod, i hope you continue to update and enhance ! :D
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