Latest patch for the Divergences of Darkness mod for Victoria 2, focusing on Venice and Greece this time. See the description for a detailed changelog.
- Major overhaul of the Venetian and Greek content
- The outcome of the Council of Athens is no longer RNG based, but rather determined by the choices you make in a series of previous events
- These events include the building of a new university in Athens or Venice, anti-Turkish riots in Thessalia, the choices taken during the election of the Doge, among others
- Once the Council of Athens starts, Greece will be released as a puppet, and you can choose to switch to them. Should you do so, AI Venice will always go to war
- If you play as Venice during the Council, you can force war or accept the demands that the Greeks will place on you, which will depend on your choices in previous events
- Peaceful options include allowing Greece full independence, allowing only independence of the mainland, or integration following the reform of Venice into a full-fledged Republic or Constitutional Monarchy
- During the Greek War of Independence, if Macedonia exists Greece can promise a personal union in exchange of military aid. After the war, you can retract your promises, with the possibility of conflict
- During the Greek War of Independence, Greece can ask Burgundy for economic aid and Aragon for military intervention, if the war lasts long enough
- Reworked the way you can force peace as Greece: if you have warscore over 35%, you can sign the Treaty of Corfu, which gives you all your cores. Alternatively, if you survive for more than two years and hold all your mainland provinces, you can sign the Treaty of Argos giving you only your mainland cores
- Reworked the Council of Delphi: instead of RNG, the player now choses the outcome
- Added decision for Greece to engage in a population exchange with Albania
- The Megali Idea now gives cores on Gjirokaster, Rumelia, the Greek Islands and Manila
- Added decision for fascist Greece to core the Crimea, and an event to change the province names to Greek
- After the war is over, Greece can chose to assimilate its Arvanite population, giving an assimilation and research bonus at the cost of losing Arvanite as an accepted culture
- If Venice lets Greece go peacefully, they eventually become the Republic of San Marco
- The Republic of San Marco can start the Second Council of Italy, giving it the chance to unify the Peninsula in a new event chain
- Fixed "Create Romania" decision not releasing Romania i fnone of the Romanian nations exist
- "End the Kartvelian Autonomy" no longer removes cores of the Georgian principalities, allowing a Great Power to create Georgia even if the Shaki Khanate has integrated the Kartvelians
- AI nations getting the event that kicks of the Qeshm War will now only choose to enter into conflict with the Shekhbizin Empire if they are Spain, or the Treaty of Selon has fired
- Added an introductory event for the Shaki Khanate, explaining their lore and allowing a player to choose between mutually exclusive Transcaucasian and Persian paths
- Fixed Proclaim Greater Armenia giving you cores on provinces that already are your cores. Added Erzerum Vilayet non-releasable tag to prevent early assimilation of Armenians
- Added an event for the Shekhbizin Empire to turn into the Montafeq Emirate, if their only remaining province is Basra
- Stopped Palembang, Sandakan, Paontianak and Palak Pinang from periodically switching between RGOs
- The Baltic Elbian Plight event will no longer fire if the owner of Riga is Bohemian
- Miscellaneous OOB fixes
In my game, some providences in New Zealand(Aotearoa) and the lower island are not considered coastal providences, rendering them port-less(like their own capital)? Not sure if that is specific to my game, intentional, or if a Aotearoan decision reverses this case.
That's definitely an oversight, probably caused when I switched to the RDS map projection a few patches ago. Thanks for reporting!
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Cuando entro al juego todo el mapa me aparece en blanco.
Eso es debido a un error de instalación. Asegurate de que en la carpeta victoria 2/mods tienes tanto una carpeta "Divergences of Darkness" como un fichero "Divergences of Darkness.mod". Aconsejo siempre antes de instalar cada update, de borrar el caché de mapa (Mis documentos/Paradox Plaza/Victoria 2/mods/DoD/map).
Good morning!
When i westernize a country, sometimes "western influences" stays in the country (this happen when i was playing with qing empire). But the worse one happened, with some of the countries that i westernize. An event of fixing a technology, activate technology, even after i westernize the country. Could you help me to fix this?
Fixed for the next version!
The decision to "Irrigate the Armenian Valleys" is bugged as it can be activated unlimited amount of times, infinitely raising the life rating there. I pressed it around 500 times and got the providence of Erivan up to 1000 life rating.
Also should I really have to own the Papua BRG prov to access Indonesian colonial incorporation of the clay north of Java? Any explanation is appreciated.
Mosambik also seems to have been left out of the 'Berlin Conference' event when it gets released. Thank you for your updates to the mod and I wish you well.
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Got CB on Mosambik after they fell to some rebels, so nevermind.
Do you have a disc?
I was playing a nice Hanover game, I was #10 by 1845. A German OPM was taken by German Pan-Nationalists and I was inmediately annexed by the Elbian Federation.
Idk if this is game/mod intentional design or just an issue to fix, but I would like that when this happens the game offers you the throne and changes your tag to Elbian Federation or allows you to keep playing as the independent minor you are. Because otherwise it's very difficult and unfair to play as a minor, since you can't do anything about it.
Anyway, DoD is the most fun mod I've tried, good job!