A new Divergences of Darkness patch is out, bringing content to Armenia and the Kar-Kiya monarchy, as well as a bunch of miscellaneous fixes and quality of life changes. See the changelog below, as well as the previously posted articles for a preview of the Kar-Kiya content.
Changelog:
- Added possibility for Armenia to break free If the Shaki fail their early wars. The Player can attempt to lead an uprising against the Shaki and play the newly added Armenian content which contains:
Flavour-events for the process of civilising
Armenian expansion and gaining cores in the Caucasus and Anatolia over the course of the game
An event chain regarding the state of the Armenian Cilicians
A decision to restore the Empire of Tigranes the Great for absolute Monarchies and fascist dictatorships and a less reactionary equivalent for socialist governments
Decisions to accept Assyrians, Georgians and Syriacs
Flavour events such as the reintegration of the Armenian diaspora
- Added an event chain to the Kar-Kiya leading up to the constitutional revolution. The choices taken during the events unlock one of the three possible country paths for the Kar-Kiya
Constitutionalist – Nationalist. Encourage unification rebels in other Iranian countries, liberate the Caspian Iranians in Azerbaijan and reform the administration and economy of your realm, among other decisions.
Zaydi – Theocratic. Content regarding the persecution of the other Shi’a sects within your realm, expansion towards the holy shrines in Khorasan and the protection of the Zaydi minority in Yemen.
Royalist. Take advantage of the Russian patrons that helped keep the monarchy in power – at the risk of the Russians making unacceptable demands back. Possiblity of getting a new tech school and conflict if Russia decides to expand into the southern Caspian shore as the first step towards India.
- Reduced the maluses Italy receives upon integrating Venice, Sardinia and Corsica
- Reduced the militancy maluses the Sublime Porte receives when the Janissaries win the Civil War, preventing the depopulation of Bulgaria
- Proclaiming the Kingdom of Hanover now gives Rhenish as an accepted culture
- Taking the Baltic expansion path as Russia no longer leaves a few random provinces uncored
- Mostar is now properly considered a port province, no longer making Illyria a landlocked nation
- Fixed naval base in Christanborg, preventing bugged ship building
- Fixed positions in Kiel
- Fixed the Scramble for Africa full annexation CB not working as intended
- The decision to integrate the Cape Coloured can no longer be taken as a Vryland-formed South Africa
- The decision to integrate Greeks as a Venice who failed in the Council of Athens now properly works for both regular Republic and Merchant Republic governments
- Various miscellaneous localisation fixes
- Fixed improper promotion of serfs to farmers in mineral RGO provinces
- Neu Kurland and Tobago now start as states, making Neu Kurland runs more viable
- Eendrachtsland now has Burgundian rather than Bosnian ship names
- Tarfaya, Aaiun and Dakhla no longer start as colonial provinces
- Dissolving Gran Colombia as an Arcadian/Amerigan Great Power now properly releases Lusitania and Cuba
This patch is not savegame compatible, and I strongly recommend to clear the map cache before starting the mod with the new patch installed. If you have trouble downloading from moddb, you can alternatively download the mod from github: Github.com
thanks
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I have been having a problem with the healthcare reform. It says I need to have country flag:researched medicine, but I already have it researched. Does the country flag have nothing to do with researching the tech or is it a bug?
I will look into it, it's not the first time I recieve such reports but I have been unable to reproduce them myself.
Can't start a game, it loads but when I go to select a country the map looks like this Prnt.sc and it crashes when I try to load in
You need to delete the map cache in your documents/paradox interactive/victoria 2/mods/dod
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Because "End the Kartvelian Autonomy" decision taken by Shakii Khanaate removes cores from Imereti and Samtskhe, it makes the decision to create Georgia as a foreign power impossible. Also why is Boer war only available to Burgundy and not DM if Province Du Cap and other South African uncivs are owned by them?
Good catch, I'm going to fix the requirements for the Georgia decision.
In most games, Province du Cap will only be owned by Burgundy, coding a separate event chain for every possible owner wouldn't be worth the hassle.
I can't westernize starting as Armenia, cause 90% of reforms aren't passable for some reason.