The very first public release of the Crazy Mod, Version 0.5 brings a couple new units and changes to all the factions. An enhancement mod for Zero Hour, the Crazy Mod adds ridiculous, outlandish, and funny weaponry to the battlefield, and will eventually include three new generals for you to play with, each inspired by something crazy. I apologize, there are a couple visual bugs in this release, including the Hover Scud Launcher and Scud Launcher Launcher, but it is already fixed and ready once I release the next version. Click the read more+ link for a list of all known bugs in this version.
Known Bugs in Crazy Mod Version 0.5 Release:
Most of these bugs are already fixed for Version 0.6, which should be around soon.