Description

Unzip to your "C:\Users\<username>\Documents\Red Alert 3\Mods" folder. This is an alpha build, so expect bugs & unfinished items. There is only basic AI for single player. Only maps made for the mod will work.

Preview
Condition Red: Rise to Power Alpha 0.12
Comments
yzzd-xrdh
yzzd-xrdh

Anyway, thanks.

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Talthos
Talthos

Incomplete or not, I like what's done so far, :D

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kimmini
kimmini

very good

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dariennnn
dariennnn

how to play this demo¿¿¿?¿
How can I start it?
I unzipped it but I do not know how to start

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SPi-99
SPi-99

See other RA3 mods and how they are installed. Maybe it helps.

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SPi-99
SPi-99

I like it so far, really good work on models and stuff. Hope sometime it gets completed even without Campaign.

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Raedine
Raedine

Fantastic little thing.
Played about 10 hours of it with my friend so far and there seem to be some unpleasant bugs you might or might not be aware of.

-Soivets(Russia specifically) prevent multiplayer sessions from starting
-Weather Control Storm effect can be killed by dogs, it seems to have few infantry based nodes from which the lightning is spawned.
-Chrono Miners can be exploited when nearly full, giving them unlimited movement/teleportation anywhere you send them.
-Cuban Terrorists often freeze and don't move if you order them to attack, getting easily blasted in worst possible situations.

There are more issues, like engineers not working and apparent WiP things that don't need to be mentioned as bugs.

I wish you all the success with this and can't wait to see more of it! It plays real nice so far and it would be amazing to experience the final intended state! ^^

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Guest
Guest

how do you unlock different technologies?
like Russian or Libyan?

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Slye_Fox Author
Slye_Fox

You play as that faction.

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