While work still continues on Build 14 for Pirates of the Caribbean, modding has also been done on Age of Pirates 2: City of Abandoned Ships. Additions made in previous releases have been kept, and in some cases improved upon. Without any further ado, PiratesAhoy! Proudly Presents: CMv3.2.0
AGE OF PIRATES II: CITY OF ABANDONED SHIPS
combined mod version 3.2.0
Since Age of Pirates II: City of Abandoned Ships was released, coders and modellers have been hard at work adding content, and fixing various bugs. These additions and bug fixes were then brought together to create something we at PiratesAhoy! affectionately call “The Combined Mod” This is our 4th official release of that project.
FEATURES
In our latest release, much has been added. There is no way that we can list all the changes that been included in our Combined Mod, but this list will include the biggest changes.
-New Ships
Over 100 ships now exists in the Age of Pirates II world. Based off real world vessels, our modellers put plenty of hard work into making these ships as detailed as possible.
-Bug Fixes
Not only did we add a lot of content, but we fixed countless bugs. Game breaking bugs have become a thing of the past with our mod!
-Trade Adjustment
We have added more than 25 new trade-able items, and have adjusted the black market to be more period accurate. Also, goods imported and exported to and from each city reflects what each port may have, and in some cases, did trade in the 17th century.
-Selectable Pirate Nationality
The player can now choose to have their character the Jolly Roger fly all the time by selecting the Pirate Nationality at the Character selection screen.
-New Playable Characters
More than 25 new playable characters have been added, including some known from the Pirates of the Caribbean movies, such as Jack Sparrow captaining the Black Pearl and Davy Jones with the Flying Dutchman.
-Great small additions
There have been a myriad of little addons made as well that make a huge difference
-Add UseBetterPotion
-Add SpaceToTalk Mod.
-Add Rum_Management Mod
DEVELOPMENT
While this version of the combined mod is complete, we are continually looking at adding upgrades. To wet your appetite, here are just a couple of things we are working on.
Do I have to install some Patches before or is everything included?
Is this better than gentlemen of fortune because now I don't know which to play.
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Hello
Excused my English is not good but I am French and I wanted to know if it was possible to obtain the French version of the mod 3.2.0 ?
Thank you in advance
do i still need to download the game before downloading this?
ofc u do, because this is only a mod
download jst dont start, any ideas?
You fixed crash bug?
Is there a way I can just take the character models from this and nothing else?
It depends...what are you applying them to? If the vanilla game its really fairly simple if you are familiar with the file structure. Replace the Resource\MODELS\Characters folder with this one. Also replace Resource\Textures\Characters with the folder in the mod. Replace Resource\Textures\INTERFACES\PORTRAITS and Resource\Textures\Battle Interface\portraits. That will get all of the models, portraits and textures sorted out. Then you will also have to replace two other files to get it all to work: Resource\INI\texts\Russian\Hero Describe and Program\characters folder. NOTE: You may have to edit the RPG utilities file to a different starting ship. I don't remember its been so long since I worked on this last. For 128 different player characters you should try my ERAS mod. Click on my avatar to find it.
How does one use the Quick map feature? Pressing M does not seem to do anything.