This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer. Instructions on how to install and use it are within the archive.
This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer
Instructions on how to install and use it are within the archive.
Source code for the patch.
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** Fixed **
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- "Could not load library client." when launching the mod.
- Scene files not playing.
- In-game menu.
- Gameinfo.txt now has correct parameters.
- Crash on maps dundas_square_f and yonge_st_f caused by destroying an APC.
- Crash on map st_michaels_f3_f due to invalid assault points.
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** Changes **
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- Map st_michaels_f3_f
Removed first assault goal to prevent a crash.
- Map yonge_st_f
Added an extra relay entity to force the opening of combine gate located
at the end of the level. This new relay will trigger one minute after
entering the last area.
This is used to prevent a bug where citizens carrying RPGs would
not be able to fire rounds at the mortar, which is responsible for
opening the gate and allow players to destroy the APC, which is needed
to complete the level.
If you have any questions related to this patch, please let me know.
Criticism & suggestions are greatly appreciated.
crashed after I got passed the valve logo
@exhypercube,
Make sure you are using the 'Upcoming' beta of the Source SDK Base 2013 Singleplayer.
You should also verify the integrity of your game's files. This might be the cause of your crashes, as you have invalid/corrupt game files.
You can perform this check by doing the following:
- Right-click on Source SDK Base 2013 Singleplayer.
- Go to the "Local Files" tab.
- Click "Verify Integrity of Tool cache..."
- Wait until game cache inspection is completed.
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