With the covid-19 pandemic going on, we've decided to release a new C&C U version so you all can entertain yourselves during this time. So, heres a new version of CCU just for U y'all to play with either Urself or with Ur friends. Have fun and enjoy..
Just extract the entire contents of this folder in your ZH Directory; no previous patches are needed for this version as this is a full-on release.
If you're still having problems, you can refer to this three handy guides:
How to do a CLEAN ZH Reinstall
How to Install ZH in Windows 10
How to Install Multiple ZH Mods
Like the previous version, this version is basically now a stand-alone, meaning that you won't need version 3.80 and previous versions to play this version. So, If you have installed previous patches that was released before or after version 3.80, don't worry, the contents in this package will overwrite them and will not, theoretically, cause any conflicts.
With the reintroduction of the Generals Challenge from V 3.80, further work and bug fixes
were done in this new version, as seen below:
GENERALS CHALLENGE RE-INTRODUCTION V0.05H
-Fixed bug where playing airforce gen versus tank general loops indefinitely after defeating tank general.
-Fixed and corrected mission - challenge order for Nuke General.
-Conducted more scripting optimizations and fixes to ensure further stability.
-Conducted minor visual and pathfinding improvements on the Generals Challenge maps.
-Lowered player camera height compared to skirmish mode to fix wonky GC intros and for that "extra-challenge" factor.
Airforce General:
-Now properly builds the tech center so that it upgrades stuff properly.
-Added additional defenses in and around his base.
Superweapon General:
-Fixed and restored the particle cannon firing sequence intro.
-Fixed bug where some scripts refer to the wrong particle cannon type thus preventing them to fire properly.
-Now properly builds the tech center so that it upgrades stuff properly.
Nuclear General:
-Fixed bug where some scripts refer to the wrong nuclear silo type thus preventing them to fire properly.
-Now properly builds the research center so that it upgrades stuff properly.
-Fixed minor scripts that granted wrong special powers and upgrades.
Tank General:
-Added more units types to it's attack teams on hard and medium difficulties.
-Now properly builds the research center so that it upgrades stuff properly.
-Fixed minor scripts that granted wrong special powers and upgrades.
Stealth General:
-Now uses his own faction specific sniper infantry instead of the US pathfinder.
-Adjusted base build areas for both AI and Player so both can maneuver and build stuff better around the map.
Since this is still a VERY EARLY iteration of "Generals Challenge" being reintroduced into the mod, do note that it will be bound to be FULL of bugs and things flatout not working;
So, if you find something bug, weird or funny things going on, report it directly in our official discord server (link below).
This very early version of "Generals Challenge" is a collaboration project between the
CCU team and NProject mod by n5p29.
***NOTE**
Demolition and Infantry General challenges are still not yet available in this version as
they're still the most broken and unfinished out of all available challenges.
---AI---
-Conducted even more backend coding fixes to accomodate the reintroduction of the AI.
***Note***
This AI script fix is still in very alpha stage so don't expect it to work 100% and might still cause game crashes.
Fix is provided by Sato-kun, the mod leader and author of the 'Condition Zero' Mod;
Check out sato's mod here: C&C Condition Zero
---MAPS---
ALASKA OIL CONFLICT [2 Players]
Author: Starduster
Description:
A 1 v 1 map set in a partially remote military dock area somewhere up in alaska.
Compared to the public version, this version was slightly modified to make it compatible with CCU.
GREEK SHOWDOWN [ 3 players ]
Author: RedDeadSmeg
Website: Moddb.com
Description:
A 3 player map set in a temperate coastal town somewhere in greece.
One of the player starting point is on an island only connected by bridges
so this map can be used in a 'art of defense' style gameplay approach.
-Further revamped more maps to properly accomodate AI-standard base layouts.
----VISUALS----
-Conducted further more art and visual bug fixes, optimizations and improvements.
:) to stay up late with a headache! cool mod!
the mod basicaly errors a message saying "technical difficulites" at startup.
Thanks
God bless you!
thank you. althrough the mod is not in my top 3 mods, is still one of the best and i will download now and play, because of the new changes made.
So the GLA AI seems to place lots and lots of tunnel network defenses, like A LOT of them, should this be happening? They can place like five layers of tunnel defenses before even reaching a structure
That's how he makes the AI hard i am pretty sure. It's REALLY hard to brute-force your way through GLA defenses when they are layered like that.
Thanks so much as always CCU Team, we truly do appreciate this! ^-^
I'm new to this mod, is the mod like a serious one, or a joke mod? (Based on the fact that I looked at the images first) :p
It's a serious one. Try it it adds many new things to the game and it's not a joke like shockwave chaos mod
Memes are serious business.
Greetings, General! I`d like to ask you a question about AI. Can I do something by myself? I mean, if there are two or more files like AI Data and Scirmish.scb, can I fix that AI issue by replacing these with files from previous mod version?
Thanks.
You can try, I doubt it will work though.
That means we have problem with something else? Awww, this is bad... But what if I will transfer new W3D and shaders archive to the folder with elder mod version (correcting the Object INI files with some new models names where I have to, of course)... I`ve spotted that newest versions present some different weapon objects and models even for overlord gattling cannon... Well, sould I expect the better option doing that way?? I just can`t give it up undone, General!
I CAN`T!!!!
You are free to edit the mod in any way you like as long as you know how.
If you don't know how, it's better if you don't edit the mod.
Thank you so much!
Hi, i started playind this mod and its amazing but why when i choose the skirmish mode in the game, and cpu level on normal the computer didnt build anything....?
President Duterte WTF! 🤣🤣🤣
*I mean good work devs. 😅😅😅
Cool Thumbnail
is this somewhat, a plug-and-play type where i just have to extract all the files in a clean Zero Hour game folder? thanks guyths foe advance replies .. needed to confirm from you "experts" if what i read in the game description is right .. gbu all AJA - Duterte xD
Hey, is Air force's paradrop fixed in this version?
low fps man how to fix...
- Lower your graphics settings
- Don't use 8 player maps
- Get a better PC
General, I`ve heard there was some earlier Untitled Mod versions in which american paladin tank had it`s mg gun working separately.
Can you tell me what Mod version was that?
Because my experiment
Behavior = AIUpdateInterface ModuleTag_AI02
Turret
TurretTurnRate = 160
TurretPitchRate = 160
FiresWhileTurning = Yes C
MinPhysicalPitch = -7
AllowsPitch = Yes
MinIdleScanAngle = -60
MaxIdleScanAngle = 60
MinIdleScanInterval = 2500
MaxIdleScanInterval = 7500
End
AltTurret
TurretTurnRate = 200
TurretPitchRate = 180
AllowsPitch = Yes
FiresWhileTurning = Yes
MinPhysicalPitch = -5
End
AutoAcquireEnemiesWhenIdle = Yes
MoodAttackCheckRate = 125
End
...and this isn`t working the way I was hoping for, dammit :(
Eternal Heil to NLS!
Check your private messages.
In the future, please don't ask modding questions in the downloads comment section.
Can't we have the full changelist log here???
"Since the changelog is crazy long, the full changelog is contained in the package instead for your reading pleasure."
Ow okay thanks just finding the link to that changelog I like reading changelogs lol
The crash issue that occurs during the Nuke Gen challenge map after a few minutes in still persists. Also, for some very strange reason, during General Kwai's Gen Challenge map, if one clicks the middle mouse button, instead of reverting back to the normal top-down view aspect, it goes completely haywire and insteads messes the camera up so that it shows a VERY weird "on-the-ground" view, like so: I.imgur.com
ah that if that happens just save and load and it'll go back to normal and also that always happen even when you are not on general kwai's gen challange map so i always save and load from the start xD
why you delete USA new crusader lightTank? and USA main battle tank back use Old crusader?I am sure Previous version USA have three more different main battle tank to give everyone US General.
(Will,I think crusader lightTank More suitable Air force general.And USA ues Medium battle tank,plese not drop Those beautiful Vehicle model,they need A suitable opportunity to Commander`s Armory)
true i also kinda like the previous version of it this one seems like a medium tank rather looking than a light tank what hurts tho is the eyes cause it seems kinda way too different in lightnings and texture graphics from the previous one like VERY different
Dear creator, I hope I'm not bothering you too much, I have problem. You read, when i open my ZH after download this mod, it won't let me play because of the technical difficulty. I'm not very good at fixing this. So, may I ask, how?
Admiral_Ottoman yeah same ****, inform me if you figured it out.
Problem when doing a challenge against nuke general, it will crash after several minutes, is there any fix?
Dear creator , i have some pink items like the base or the tree in this mood , how can i fix it please
This is a very good MOD! thanks to the hard work of the author team, can it be repaired and let it support the battle mission?
Hello there,
Nice work
some problems : power station in USA laser is 6 but you will just have 5
-I didn't see difference between all particle cannon of USA (maybe it's me)
AI is pretty cool xD (skirmish or challenge yup), pretty hard too.
and a lot of things are funny (sound of murica scout :D )
Hey, the mod works great but the text is missing on the main menu. What could be the reason?
EDIT: It seems that this was some kind of screw-up from Windows 10, apparently other apps were using the font "PLCC" and Generals couldn't, restarting it fixed it of course. Weird.
When we can have the full version???
Heyyy Creator.. i recently installed CnC untitled ... and i cant seem to find the fullscreen mode in the options tab... any ideas on how to trigger fullscreen mode? cause it gets kinda annoying to move through the map just by using the arrow keys
Go to your documents and open the Zero Hour folder, then open the options file with notepad and change the resolution
I discovered a bug which cannot assign the name/description for added in units and buildings like the tech center. Also found that 3.83 doesn't work as a standalone so also have to use 3.80 otherwise game plays as if unmodded. Still amazing job you've done so far and loving the new units, makes units so much more focused and tactical! :)
I would say this mod is just as good as shockwave
My friends and I love this mod, really brings new life to Zero Hour.
One question, is it possible to change the "Drop Supplies" price in the Supply Stash to the same as what it drops?
So that $20,000 Dropped equals $20,000 spent. Its cheap that for $5,000 someone can get $20,000, basically it's a free $15,000 every 2 minutes.
I get MISSING texts in unit descriptions. How do I fix that?
HORRIBLE fps drop on 8700K, 32GB RAM and GTX 1080 Ti! Other mods work just fine but this one is complete chaos!
Getting a random crash after a few minutes with General Tao in Challenge mode on brutal difficulty, playing as Demolition. i tried editing and removing the ini file in data but still no luck
i can't download :(
"An error occurred while creating security connection to sjc3.dl.dbolical.com"
How i can download..? any alt site to download this..?
Heads up funny glitch I encountered. The air force general vs Thrax in the challenge. If you use the aurora bomber against the scud launcher the bomber will drop bombs but then they will glitch over mountains makes for a funny scene where the bombs look like bees. Useless useless bees.
fps still problem other mods fine....