Enhance your brutal doom gameplay with this addon, with new weapons and some improvements to the original brutal doom (WIP)
This is a mod I uploaded before but I was encouraged to improve it so here it is, this mod actually uses other mods made by other people so credit goes to them.
This version improves most of the features of brutal doom to make it look better, but there is too much to do, I share the best I have achieved so far.
This file must go in the following order:
1. Brutalv21.pk3
2. BrutalDoomBountyHunter.pk3
You need to use the GZDoom engine, others engines don't work.
things to improve:
- Create better stuff for the purist class, like new vanilla weapons.
- more sprites xd
- find the original creators of everything used in this mod.
Things I have improved myself:
- gzdoom compatibility with the gender of the player (Male / Female)
- add new mugshots
- print the names of the levels when you enter one of these
- And other things ;)
Getting this error:
Invalid data encountered for texture BrutalDoomBountyHunter.pk3:sprites/new weapons/deagle/dualjoke/actual dual wield
Invalid data encountered for texture BrutalDoomBountyHunter.pk3:sprites/new weapons/deagle/reload starts here
Invalid data encountered for texture BrutalDoomBountyHunter.pk3:sprites/new weapons/deagle/unload here
Invalid data encountered for texture BrutalDoomBountyHunter.pk3:sprites/new weapons/revolver/dual revvi/reload
Invalid data encountered for texture BrutalDoomBountyHunter.pk3:sprites/new weapons/revolver/dual revvi/unloaded dual
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Script error, "BrutalDoomBountyHunter.pk3:defaultweapon.txt" line 21:
Parent type 'Brutal_WeaponBase' not found in BrutalWeapon
Script error, "BrutalDoomBountyHunter.pk3:defaultweapon.txt" line 23:
"weapon.bobrangex" requires an actor of type "Weapon"
Hey mate i did a video on your mod here mate will do a playthrough of your mod to starting next Tuesday if you're interested in following along to get more of a in dept look at your mod too anyway link for your mod show case is here Youtu.be
Thanks dude I will stay tuned.
I was thinking after playing your mod more be cool to have a leaver action shotgun to weapons as it kinda fits been a bounty hunter maybe doom 64 shotguns as that a leaver action maybe another SMG or replace the model of the old maybe or swap them out for Uzis just throwing out ideas mate
I'll keep it in mind
I do love this mod mate i am using it in all my wad playthrough love it dude and thanks for the sub
After playing some more of your mod i have found a issue it might just be me but the flamethrower primary fire has no noise is that normal and i think the mancbus cannon the same
In the 3.0 I will fix it.
akimbo rifle needs a new sprite
i think the ar needs a new sprite hate the vanilla sprite
thats what i said tho but okay
I think that post was a insomnia Nightmare