Description

Some enemy AI enhancements, added bright maps, dual wielding is back again, added proper credits, e.t.c. Full list of changes will be in the changelog

Preview
Brutal Doom Classic Edition v18
Comments
ZanderFi-14
ZanderFi-14

Do you accept suggestions? I have a small one, but I don't want to bother you if you are busy. I am a big fan of this project.

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Mechanical-Sanity Author
Mechanical-Sanity

I'll take all the suggestions I can get. You are not bothering me. Rate and tell me want you want

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Guest
Guest

dasz rade zrobińá brutal doom v 3 w notatniku j am from poland

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the1607562394
the1607562394

doesent work. gives me an error

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Mechanical-Sanity Author
Mechanical-Sanity

did you run it after BDv21?

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devildemon616
devildemon616

you could change the position of the mp40 in the slot
of weapons so that it is not between the rifle and the shotgun.

by the way good mod. (Bad english is not my native language)

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Borpo_The_Wizard
Borpo_The_Wizard

Good afternoon. I got an error when trying to run this mod along with Brutal Doom v21.
Error:
Execution could not continue.
Could not find script lump 'zcommon.acs'
Mind giving me a hand? I have no knowledge on this kind of stuff. Thanks in advance.

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TheUnbeholden
TheUnbeholden

Got error, "BD_Classic.pk3:Defaultweapon.txt" line 205:
Invalid state parameter a_overlay, and
Script error, "BD_Classic.pk3:Classicweapons.txt" line 454: You cannot pass parameters to '('

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