Team Thudmeizer proudly presents the Blood Angels Modification for Dawn of War: Soulstorm! This adds a new race mod to Skirmish - Note that it requires the Objective Points Mod.
Team Thudmeizer proudly presents the Blood Angels Modification for Dawn of War: Soulstorm!
The Sons of Baal, The Blood Angels, were the IX Legion of the original Space Marine Legions under their Primarch Sanguinius. They are particularly well known for their bloodthirsty nature in battle.
The gene-seed of the Blood Angels (and its successors) is still capable of producing all nineteen organ implants that facilitate the transformation of a normal man into a Space Marine. It also has the unique quirk of vastly extending the lifespan of the Space Marines of the gene-line, and it is not unknown for a Blood Angel to live more than a millennium. The gene-line, however, is also affected by a dreadful flaw, which makes its brethren susceptible to the Black Rage and the Red Thirst.
The Red Thirst causes warriors to suffer an unusual bloodlust, instilling them with a thirst for the blood of their enemies.The Red Thirst is so overwhelming that the Blood Angels forget their noble heritage and completely lose control over themselves. It is not unheard of that Blood Angels squads abandon advantageous positions to engage the enemy in hand-to-hand combat. More often than not, these assaults turn out to be so devastating that unprepared enemy forces are simply swept away.
When a Space Marine is overcome by the Black Rage he is reborn in a world of anger, hatred, fury and nothing else. As well as Sanguinius’s memories, the Blood Angel is touched with a small portion of his unearthly power, boosting his strength and vitality to superhuman levels.
Rather than face a slow, insane death, Blood Angels will form those who have newly succumbed to the Black Rage into a special unit known as the Death Company. They paint their armour black, daubed with red crosses, signifying the wounds of Sanguinius, and are usually led by the few Chapter officers, notably Chaplains, who are able to communicate orders to these lost warriors. They are then sent out to perform the most dangerous assaults, hoping for a quick and honourable death in combat.
This mod was first announced back on the 11th November 2004 - and it's fair to say that any mod that spans this period of time has hit difficulties and this mod has fallen inactive at least twice, if not more. The old team are gone, but Team Thudmeizer got permission to continue, however our OE assistance had a crippling HDD failure and so there are clear graphical issues (Morah, Death company, other units missing animations and forcing their utility.)
This Mod has two branching tech trees featuring the Might and Wings of Sanguinius along with the famous Heroes of the 3rd Company and a twist on the familiar SM playstyle - your units are very powerful in melee, but also bezerk so use caution!
The Team working on this mod are as follows :
Co-ordination of voices - Thud.
fuggles - AE, UI work, AI
Roderick - Testing, TC, Textures
Arzgul - Testing
Gambit - AE and Testing, UI work, AI
jONES1979 - AE, support, advice, testing, OE.
Danimator - OE assistance
The old Team members who worked on the mod were:
Delta7 (Team Leader / Lead Modeler/Animator)
Shingouki (Lead Coder)
Stevocarty (Texture Artist/ui)
Dreddnott (Tester/Voice Actor)
Mr Heiny (Voice Actor)
Ai implementation by the Dawn of skirmish team :
Arkhantheblack , Larkinvb , Thudmeiser , Corsix and the rest of the team.
Special Contributers to the mod :
Compiler (Models & Technical Advice)
Grimnar42 (Coding and Icons for the original Alpha)
Brother Santos (Models)
Danimator (Technical Advice)
Also a special thank you to Hanger-8 for the use of his excellent
Golden Eagle Texture set , which was used as a base for all regular
infantry textures .
Also thank you to the Lexicanum for the lovely intro text on the Blood Angels!