Bionicle Heroes: Myths of Voya Nui 2.2 Release featuring bug fixes (both with MOVN and the base game) plus some visual improvements!
Visual
-Vezok, Thok, Zaktan, Vezon, and Avak have all had their low-res player weapon equivalents made consistent with high-res models
-Improved textures on a few unlock mask images - Vakama's Huna, the Copper Komau, and the Copper Huna
-Made the unlock archives consistent with the unlock mask images
Gameplay
-Fixed boss Thok using the wrong zamor bullet type from the base game
Levels
-Further amended Axonn gold mode values
Misc
-Fixed bug with low-res Piraka player weapon models causing consistent crashes on unlock screen
A new bug was discovered with some installations where a weird mix of low-res and high-res models will be displayed. This used to cause a crash, though it's hopefully resolved in this release. However, that's a band-aid solution to prevent a crash and doesn't actually fix the model inconsistency. To fix, observe the following instructions:
1. Launch your save and stay in the Matoran Enclave.
2. After, go to OPTIONS in the pause screen and go to VIDEO OPTIONS.
3. At this moment, you may have another bug involving negative gamma If it's the case, adjust the brightness to 5, and the gamma to 5 as well.
4. Then, adjust the resolution to 1.024 * 768, the shader quality to 3.0, the texture quality to High, and the widescreen to OFF ( if it's not the case )
5. After that, restart the game
6. Launch your save again and weapon models should now be high resolution variants.
Special thanks to DarkPineApple for helping to troubleshoot this error and then writing up instructions on how to fix it.