This fixes many pressing bugs with the Lost, and replaced the Human racial trait with an ability more in line with Human attributes. I would greatly appreciate balance suggestions as I want to focus on improving the technical gameplay in coming updates.
2/15/14
Balance Changes:
Orc:
-Runes replaced with Hibernation
-Magnate redone
-Troll Ancestry removed, Berserk attack speed bonus increased to 100%
-Endurance Aura (Altar of Blood / Mound) replaced with Clan Allegiance
-Inner Strength hit points bonus increased from 50 to 100, and gold cost increased from 50
to 125
-Ascension magic reduction increased from 70 to 75%
-Berserker Regeneration increased from .8 to 1 hit point per second
Human:
-Pressure Mine replaced with Fire Burst
-Fire Support mana cost reduced from 90 to 65, and cooldown from 25 to 15
-Cleansing Beams damage reduced from 150/200 to 75/140
-Dematerialize mana cost reduced from 80 to 60
-Hopper now has Ale Screen
-Soul Imitation has been replaced with Resistant Armor which provides hero like armor
against magic damage. Negative effects will have the same duration as they would on
heroes. Soul Imitation was not providing a racial benefit as it was intended to.
-Demolition Team now has Resistant Armor (racial ability)
-Thors Might replaced with research option Refined Smithing
-Lumber Mill/Blacksmith upgrades re-divided
-Footmen now have Defend by default, % chance increased to 50% from 30%, non-reflected
damage taken decreased from 50% to 25%
-Sheep stock maximum reduced from 4 to 3
-Long Rifles merged in Marksmanship, gold cost increased from 100 to 150
Lost:
-Conflagration replaced with Corpse Burn
-Reformation max healed reduced from 25 per second (625) to 10 per second (250)
-Essence now provides a 10% life steal when off blight. This is a further incentive to be
aggressive.
-Dark Retreat and Reformation now have a cast range of 10000, Reformation is now an 650
area target spell for 185 mana that lasts 15 seconds
-Reprisal now a starting ability and deals 25% of melee attack damage back to the enemy
(can be upgraded to 33%), Terror must be researched
-Toxic Carapace no longer returns damage
-Corpse Burn duration reduced from 15 to 10 seconds
-Ravager movement speed reduced to 90 from 125
-Derelict movement speed reduced from 200 to 150
-Cede redone. It now generates a copy of a target organic non-hero non-neutral unit. You
are required to have the food cost of the target unit available. It does not transfer
racial abilities, upgrades, or buffs. The copy will gain Essence.
-Corrus food cost increased to 2
-Razor food cost increased to 3
-Consume has mana cost and cooldown
-Scourge was replaced with Desecrator and Nightmare removed from summon list on Derelict
All:
-Heroes now have Assault rather than support air units
-Crystal Lake terrain revised, added Tavern
Fixes:
Orc:
-Dragon skin now matches Dragon Roost
-Berserker now references Berserker Regeneration instead of Troll Regeneration in unit
description
-Envenomed Spears now works with Max Tech voting option
Human:
-Hopper spell animation fixed
-Rapid Chambering now correctly increases fire rate by 20%
-Footman model removed due to animation issues
Lost:
-Collateral Destruction references Scorch instead of Immolation
-Terminus Cruxs can be repaired
-Terror chance and duration are now correct in the description
-Derelict now directly summons units rather than using a spellbook. This was done as there
was no way around the mana cast issues inherent to control groups and spellbooks. The
result is a much more user friendly unit.
-Proxy summon upgrade no longer allows a player to go over the food limit
-Stygian Bastille references Desecrator instead of Leech
-Noxium cast range adjusted (It was set too low and interfered with casting)
-Mana Circulation and Conduit FX now works with Max Tech voting option
-Blade Shards now correclty assigns damage
Cosmetic Changes:
Orc:
-Mistress renamed to Huntress, new icon
-Giant Sea Turtle has new icon
-Bloodlust has new icon
-Altar of Blood renamed to Mound
Human:
-Elite Rifleman renamed Combat Engineer
Lost:
-Collateral Destruction has new icon
-Ravager has new model/icon
-Mana Current buff effect changed
All:
-Unit movement art speeds now match real movement speeds
Did you manage too resolve the rifleman issue
Yes, the model has been fixed.
That's cool Kam and did you fix it yourself or you had asked someone's help?
I had to ask for help as I am not an animator.
Keep the updates coming! As well as the fixes too!
Will do. If you have any suggestions please post them!