Between Empires v1.0 - bugfixes and new mechanics.
Not save compatible. Only Windows is supported.
Changelog:
"Skirmish Line Tactics" technology now adds new toggleable "Position" ability that allows to toggle company between stand, crouch and prone positions.
Prone position now decreases damage from explosions. Suppression fire now has effect to firing from prone position too.
Added Reserves value for factions, that depends on population and which affects reinforcement rate and is decreased by war casualties, while being slowly recovered. Thus now factions reinforcements will be slower after several defeats.
Added Conscription policy slider, which allows to increase Reserves to get higher reinforcements rate at cost of decreasing workers amount and quality of life of the population.
Added possibility to choose machine gun model for custom faction troops.
Reworked the way quality of life is calculated. Increase coming from welfare and decrease coming from mobilization now depends on wealth.
Aid allies battles now will include nearby parties like it worked for regular battles.
Reworked field gun shell ballistics code. Field guns now will hit target much more often than howitzers.
Made peace negotiations menu more transparent for player - you will now see how many victory points you have and how many you need to spend to make enemy agree with terms.
Light infantry companies now can dig trenches too.
Added new civilian clothes and hats.
Low administration efficiency numbers now speed up movements' radicalism levels.
Repression and propaganda now cost lower and are more effective.
Factories with workers on strike now won't pay wages as well, which will make them less prone to bankrupt.
Added Spanish and Portuguese uniform progression.
Bugfixes:
Made crashes happen less often on some machines.
Fixed errors leading to error messages on the global map.
Fixed bug where towns randomly changed faction without a reason.
Fixed bug where enlistment in faction army removed player items.
Fixed bug where sneaking into town caused crash.
Fixed bug where rebellion in player faction leaded to error.
Fixed bug where lords attacked allied towns.
Fixed bug where faction marshal could get stuck in one place.
Decreased amount of technologies researched at game start for later start dates for some factions.
Thank you so much for making this!
holy ****
LET'S FRUCKING GOOOOOOOOOOOOOOOOOOOOO!!!!!!
I am not good with computers, but why do I receive "Runtime Error" when I am doing sieges?
same no idea what causes it
Any fix?
Edit: Windowsreport.com
dosen't look like the mods at fault think its warband itself.
Update 2: Ntcore.com <Go to this page download it and open it on all the application type files, in the Warband directory. It allows the game to us 4GB instead of the standard 2. I did this and maxed out all my settings. Which seems to be working for now.
glad i found this page
😲😲😲
what type of goat do i have sacrifice for me to be able to build anything but military production buildings (weapons, ammo, supplies)
also why does improving relations cost sooooooooooooooooooooooooo much?
You are getting so much money when playing as a faction so i don't see a problem
is there a Russian revolution event?
not have
а нельзя усилить покупное оружие и прицельность а то усиленный пулемет слабый если ставить легкий уровень чтоб враг наступал .и войска надо оставлять в гарнизонах и потом чтоб можно было забрать а так мод уже отличный
почему не срабатывает функция во время боя лечь встать
will this receive mac support?
it my first download do i need to download another file ?
no
Love the mod super fun unplayable when i get runtime error crash every single siege
Mod is great but why I still get runtime errors even in smaller field battles (I've patched my exe to use 4GB RAM - helps in sieges but in field battles still random runtime errors).
how to create bigger armies?than 200
The warband battlesizer.Its unplayable above 400 but it works.
This comment is currently awaiting admin approval, join now to view.
Hello, do you have a version of the mod without the geographical Ottoman empire and what is beyond it?
can you make an option to remove tracers? I only want to see smoke.
I find tracers unrealistic. its not used on old weapons
Oyun acilirken hata veriyor commonres\ccoop_extra_ui_textures.bfr boyle bisey yaziyo cozumu ney
This comment is currently awaiting admin approval, join now to view.
everything is perfect, the fps performance of the mod has gone up a lot, the things you added to the mod is just perfect, the mod is very fun and very special, the only problem I have is in the political part, where are the political parties , the laws and the country's spending, in the bar where you can increase spending on education, infrastructure and all that, there are several where you can only lower spending, if you try to increase spending you will not be able to because it gets stuck, I hope you see my comment
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
Why is there an error that says unable to open file:CommonRes/ccoop_extra_ui_textures/brf
Where can i open The cheatmenu
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
how i garrison in my city
i am getting rgl error error while playing the game
this good
Really looking foward to play the mod.
When launching the game an error will appear saying:
Unable to open file: CommonRes/ccoop_extra_ui_textures.brf
Can you help? Thank you
Hi I have the same problem
how i can fix it
mybe your mount and blade war band have a old version
Hi I have a error it says: unable to open files: CommonRes/ccoop_extra_ui_textures.brf
Mod doesnt let go beyond 400 battle size even if i mod it or use battlesizer .
Please help me
Hei, I love this mod. I love how we can use the artilerry and economic system. but unfortunately, why did we cant take a walk in the city or villages?
I absolutely love this mod, but could you make it mac compatible? It can get really annoying with everyone wearing bright white clothing and other small issues. Otherwise this is amazing and is a great incentive for me to get Windows.
Hey, why is "cheatmenu" unavailable?
In the 0.7 he/she disabled the cheat menu 😥
I really like this super cool mechanic's!
I can honestly say that this is perhaps the most impressive mod ever made for Warband! I truly hope you guys are proud of your creation. Thank you for the fantastic mod!
Hello, I've been playing your mod for a while, and I love it. I want to ask if there will be a full world map in future updates?