We have learned a lot from the survey and we hear you loud and clear. More than 90% of the participants has said they want to see more variety in the game modes played during events.
Thus I have decided to switch the focus of the development in the near future towards expanding and polishing the list of game modes in Bear Force II.
New features
- Reworked troop and equipment selection menus
Class Changes
- Slight health nerf to Commando classes
- Moved shield to heavy class
- Moved shield to 1st slot
Sounds
- New voice lines for capturing command posts in Conquest
Admin Tools
- Renamed troop types accordingly
- Added jets to Elite troop type for limiter
Bug fixes
- Fixed Clone Commando armour and SMG high contrast textures
- Potentially fixed server crash issue for Battle game mode
Maps
- Added new CTF map: Muunilinst - Centre (Reworked Muunilinst - Downtown)
- Minor fix to Tattoine - Settlement, removing the giant Rebel symbols
- Fixed not being able to capture flag 0 on Skornia - Conquest
- Scarif Islands is now available for Conquest
- Muunilinst Downtown is now available for Conquest
- Tatooine Cantina is now available for Conquest
- Sith Temple is now available for Conquest
- Alderaan High Mountains is now available for Conquest
- Deathstar is now available for Conquest
- Hoth Tower is now available for Conquest
Upcoming plans
- Polish game modes
- Implement Search & Destroy game mode
- Make Bug Hunt separate game mode
- New maps for CTF, Conquest, Siege and more
- Dagobah map
- Capture the Flag: Give teams ability to cap enemy flag without returning own flag to base first
- Convert already existing maps to CTF/Conquest maps
- Make health shield weaker but faster recharge
- [POTENTIAL]Make vanguard class: very, very strong shields, increase shield block size, give sword and pistol (defensive support class)
- [POTENTIAL]Give lightsabers and sinpers the property to deal a bit of damage through a shield block
- [POTENTIAL]Placeable pacives as cover
- [POTENTIAL]Add difficulty rating to classes based on learning curve for new players
Known issues
- The new troop menu has a visual bug causing the faction icons to stop spinning for a few game modes
- Grenade damage cannot exceed both shield and health capacity in 1 hit
- Siege has a mysterious spawn bug for defenders
- The weapon information tab for the new equipment UI serves no function yet
Nice ^^