This version of AOPK includes the Wildlings and Nights Watch as playable factions in the Lands Beyond the Wall. It also includes many other improvements such as the Stepstones, new Building Changes, new Ancillaries, and much more.
The Grand Release of Age of Petty Kings 3.0. This mod takes place long before the War of Five Kings when Westeros was divided between countless Petty Kingdoms. Install instructions below:
The Grand Release of 3.0 is finally here! This has been a long road, but we are proud to present the final version of Age of Petty Kings to you all!
BASIC INSTALL INSTRUCTIONS: Rename the Petty_Kings_3 folder as "americas" and launch the Americas campaign the usual way. The method described below is much better as it lets you have more than 4 mods available at a time, but if you don't want to bother, just use this one.
BETTER INSTALL INSTRUCTIONS: This is a very convenient method for installing all M2TW mods, not just mine.
1) Make a copy the "Launcher.exe" from your M2TW folder and rename it "kingdoms" (if you already have a "kingdoms.exe" you should be fine). Remember: Don't delete/change your origional Launcher.exe, just make a copy and edit the copy!
2) Put the Petty_Kings_3 folder into your mods directory and DO NOT CHANGE THE FOLDER'S NAME.
Assuming you have the "kingdoms.exe" and the correctly named "Petty_Kings_3" folder then you can simply double-click on AOPK.bat in the Petty_Kings folder and it will launch the mod.
ENABLE BANNERS AND OTHER CHANGES: To enable banners on the battlefield, go to the AOPK.cfg file and under [video] change "show_banners=0" to "show_banners=1". You can also make other changes here like always opening in Windowed mode, etc.
HOTSEATING: If you have not already tried your luck at hotseating in Westeros, you're doing something wrong. You can join Hotseat games (and find out what hotseat games are and why they are AWESOME) here:Twcenter.net
KNOWN BUGS: There are some remaining issues that persist, some having to do with M2TW memory problems, some not. They are:
a) Selecting the "BROKEN" era in a custom battle causes CTD - This has to do with M2TW memory structure and it conflicting with our recruitment system. You can access all of a factions units on "Faction Rosters", the units plus mercenaries on "Faction Rosters Plus Mercs", and the entire regions rosters with "Region Rosters" so you should be fine.
PERMISSIONS: Anyone who wants to use my work please PM me and odds are I will almost certainly grant permission.
OTHER: I believe I have all the credits and permissions in this mod properly checked out, but on the off chance I made a mistake please PM me and I can correct it immediately. A lot of people put their hard work into this and we all deserve credit.
AdmiralThrawn: Mapping/Faction Creation/Units/UI/Unit Cards/Writing/etc
HolyBob/IBSXYPNTS/Alertoverlord/Dawnbreaker/Stannis the Mannis/FrostySOTF: Writing
Toho/Stannis the Mannis: Origional Map Base
Axis Sunsoar: Portraits/UI Work
seradam/complete noob/irishviking5/o Realife o/JonSnow7: strat work
TheDisturbedGuy: Descriptions and Family Trees
Hermod: Unit Info Cards/Unit Descriptions
Korpskog: Assisting in Faction Creation
Crociato78 : Models/Skins
Rusichi Total War Team - Some Models/skinns
rj2long - Family Trees
Dawnbreaker - Writing
Userpro - Hide Campaign UI Script
Mugen234 - Blood Splatter Mod
pertodonunca - Ancillaries!!!
Germanicu5 - ReallyBadAI
BagaturKhan - New Skyboxes