Add file AOPK 2.0 - Hotfix 1
Location
Files
Filename
Petty_Kings_2_Hotfix_1.zip
Category
Patch
Uploader
bertio5
Added
Size
11.04kb (11,306 bytes)
Downloads
3,201 (1 today)
MD5 Hash
8e5d9115c97be3f367e8b3639d0c42b6
Embed Button
Embed Widget
Description

This is a very minor patch to fix the skins on brigainds. I forgot to update them when I changed the base sellsword models. Just drag the data folder into your Petty_Kings_2 folder and overwrite!

Preview
AOPK 2.0 - Hotfix 1
Comments
StellarAngel
StellarAngel

Could you fix the sound bug for Dornish Houses ? (Daynes, Martell, Dryland and Yronwood)

Right now they have NO SOUND AT ALL :(
(when u select generals on map, when u select units in battle, no voice in background during battles, no diplomat voice during diplomacy etc etc...)

Please fix it, it feels so bland when u play a dornish...
(all other houses have sound so far..)
Also, why Houses Hightower and Redwyne have muslim voices ??? Doesnt really make sense, was funny in the beginning but now I find it quite boring and immersion breaking.

Reply Good karma Bad karma+5 votes
FacePalmzZito
FacePalmzZito

At least house Martell does have sound ( to me at least ) do not know about the diplomat just downloaded it, i just find quite annoying that Nymeria possess a man's voice every time i chose her it kills me a little bit xD It's an excellent mod tho :D

Reply Good karma Bad karma+1 vote
BagaturKhan
BagaturKhan

Yes!

Reply Good karma Bad karma+2 votes
Rinhood
Rinhood

Any way the Crabbs could have the option to build godswoods? I know they're technically converts, but it would be a nice option to, say, be able to choose what gods to worship if you remove all religious buildings.

Reply Good karma Bad karma+6 votes
Rinhood
Rinhood

If anyone still cares about this, here's the way to do it:
1.The easiest part is to edit descr_sm_factions.txt(in data folder). Do a search for Crabb(Or the faction you want to change). In their block of code, under religion, change catholic to orthodox ;Old Gods;.
2.Next open export_descr_buildings.txt. Do a search for "orthodox" and you should be at the code for orthodox temples i.e Gods woods. Here, simply go and add crabb to the
{line, of, factions, } that are able to build them.
3.Finally, start a campaign with the Crabbs and demolish their churches. This will make it possible to build Gods Woods.
And there you go!
*Pats self on back*

Reply Good karma Bad karma+2 votes
hicksmanograph
hicksmanograph

Very good mod! Only thing that really bothers me right now is that the stormlands have no sword infantry at all, only spear-levies and pikemen. Please change that!

Reply Good karma Bad karma0 votes
bertio5 Author
bertio5

The Storm Wardens double as heavy swordsmen. When they enter combat they take off their back-shields and use them.

The idea is that the Stormlands are underpopulated so their warriors need to fill multiple different roles.

Reply Good karma+6 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

File
Browse
Files
New
Add file
Share
Related Games