Fixed even more bugs that somehow escaped my attention the last time around
- Adjusted how imperial claim wars work, hopefully the war should fire properly now
- Fixed issue where certain bloodline events would not fire
- Tried to fix issue where reformed pagan god names become one long string
- Adjusted geographical regions to reflect changes to de jure map
- Fixed issue where the Brazilian Emperor could like/dislike nothing
- Made the conversion/fealty mechanic for the Renovator less confusing and more intuitive
- Prevented d_estrie from turning feudal on succession
- Prevented a player renovator and an AI renovator from coexisting
- Added Cavalier (Trailwalker crusade trait) to the crusade trait trigger (prevents same event from firing all the time)
- Changed trigger province for Saint Expedit from New Orleans to Lafayette
- Allowed non-pagan reformable religions to trigger the age of Great Holy Wars
- Gave Zak and his siblings the Fair trait (requires new game)
- Made sure that forming New California does not give you claims on merc companies
- Allowed colonial governments to freely revoke from literally all non-colonial governments
- Added additional requirement to e_fourcorners so that it doesn't automatically collapse upon creation
- Made double sure that Anglicans will receive a religious branch trait either on creation or within a year afterwards
- Fixed small issue with warrior lodges
- Added graphics strip to the Cathedral wonder to prevent it from displaying weirdly
- Allowed people to convert to Amero-Syncretic and Reformed Pagan religions from their spouses
- Made sure that non-Christians on Crusade don't claim to be on Crusade
- Removed the image of the Pope from the Reconquista activation event (this wasn't strictly necessary but it caused a lot of confusion)
- Made sure event for sending child to Gaian holy order works correctly
- Removed the Sunni trait from some Falling Star characters (requires new game)
- Removed inappropriate parents from an easter egg courtier
- Allowed people to migrate to Tampa when they live in Tampa so the monastic order mission can be completed
- Fixed issue where decision to change Traditionalist branch did not appear
- Various localization fixes