Advanced Campaign mod with new balance close to real Warhammer 40000, +new units,models and sometheng else.
Installation Path: Extract mod folder and module file to game directory.
Added Optional folder with improved effects.
By the way, here is an insipient Mod Discord link Discord.gg
I would listen your suggestions about mod further improvements :)
And here is improvisation content on Youtube.com
What Features:
Fixed some graphical effects from Optional folder
Restored cut voice lines when Player units are under attack
Increased Sob Battle Sister and Seraphim Flamer range
Added Heavy Bolter Upgrade for SoB Immolator
Added IG Field Medic and SoB Hospitaller
Added new animation for Eldar Eldritch Storm
Improved Feral Leap for Kroot Warriors, Shapers and Hounds
Improved Special Attacks for Eldar Wraithknight and Tau Greater Knarlock
Updated Deepstrike for DE, Eldar and Necron(included deepstrike for all infantry units)
Fixed IG Ai Guardsmen spamming on start
IG Squad Command Squad Size research upgrading general with Plasma(for Skirmish mode)
Removed Heavy stubbers on IG Leman Russ Tanks
Fixed crashes in game against Ork AI
Vyasastan Ally location was changed
Added Chaos Dreadnought and Defiler deepstrike squad variation
Added 3 deep strike squads for Eldar
Ork Loota damage increased
Updated SM Devastator Sergeant
Added Storm Shield weapon upgrade for vanguard squads(reducing received damage to 25%)
Added IG meltagun for Kasrkin, updated melta firing animation
Reduced knockdown effect for IG and Chaos Grenade Launchers
Restored 3 vanila territories: Cerulea, Principian Badlands, Gurmun Pass
Removed 3 DC territories: Panrea Lowlands, Vandea Coast, Murad Swampland
Added new units:
SM Land Raider Crusader, Land Raider Terminus
Chaos Dreadnought, Land Raider
Eldar Wraithknight
Ork Battle Fortress, Gargantuan Squiggoth and armoured Shoota boys, Storm boys, Tankbustas
IG Stormblade, Shadowsword
Tau XV 88-2, Stingerfish,Swordfish
Necron Doomsday Monolith
DE Reaper, Shadow
SoB Throne of Judgement
Added deepstrike for Orks
Added unical deepstrike for SM Vanguard Veterans Assault and Tau Stealth Team
Updated SM Orbital Bombardment animation
Updated Eldar Swooping Hawk and Striking Scorpions model
Added Meltagun for IG Snipers, Ogryns squad number increased
IG Comissar, Priest, Psyker now cap of 5
IG General Wargear Governor Raiment increasing infantry and support limits as in DC
SoB Canoness last wargear doesn't require the rest wargear, fire damage slightly improved
Added warp bolts weapon upgrade for Chaos Rubric marines
Improved morale durability for most of Chaos infantry
Chaos Possessed Marine is deepstrike squad now
Added Chaos Marines and Rubric marines deep strike full squads
Added DE Scourge and Warp Beast deep strike full squads
SM Vanguard Veterans improved standard weapon
Added Cannibalism ability for Tau Kroot Hound and Kroot Shaper
Honour Guard Chaos Defiler changed to Dreadnought
Tau Honour Guard Broadside changed to XV 88-2
Hi Nikasik!
Don't know if you remember me? I asked you if it's was possible to remove the ally mechanic of your mod on an earlier version. The files you provided worked fine for that version but didnt work for the next version. I was wondering if it was possible to have the updated files for this new version? I love what i'm seeing of version "M" so far but i personnaly don't enjoy the ally mechanic with the ally capping alot of strategic points, decapping some of my points, camping my base, etc,etc It's just personnal preference and i would understand if you don't want to be bothered by that! In any case, love your work! It's so nice so see people still working on this old but awesome game to make it better!
Sure I remember:)
But what locations don't work?
I didn't change ally files so I don't understand
Try one more time, AI and Scenarios folders are enough for default nonally game
P.S. Only Stronghold Ally will stay anyway
With the "Default files" you provided for version "K", i had Scar error on the Eldar Stronghold of version "L" if i remember correctly and that's for Soulstorm of course.
If you mean script mission,it can't be but...
If it was skirmish battle on former Eldar Stronghold then yes,mb i've missed something
Can you send screen with error log?
It was on a scripted mission. The campaign mission. Tell you what, since i'm playing with alot of different mods, i'm gonna start a new campaign with only your mod on a clean install with the "default files" you provided for no allies and see if i still get errors on version "M". That way we'll be sure and i will give you the warning log if i still get errors.
Keep up your good work friend! It's really good and really appreciated!! :)
Ok TY,let me know if you will find any error,write here or Discord
Honour Guard Chaos Defiler changed to Dreadnought
Why? It's good artillery for begin, dreadnought is fool beaf!
Dreadnought with 2 double Autocannons is a good enough for Honour Guard Unit
Agree, didn't think :)
I like the model, mad excavator
Hey, I've downloaded the files and extracted into my game directory however when I start a campaign there's no changes. Do I just need to extract into the Soulstorm folder? Is there anything else I need to do?
This is SS through Steam by the way
Thanks in advance!
Yes just extract mod folder and module file into game folder
Then activate it in mod manager in game menu, that's it
Hey, great mod, ive just started as SM but when i conquer the tau stronghold the game crashes. Ive restarted from a save twice and it happens. Unsure why but thought I'd flag. Other than that its a great mod, Keep up the good work!
Post Stronghold crashes it's vanila game bug
Use DoW mod manager with LAA Enabled to avoid crash
I wanted to comment as well. This great mod crashes for me after taking out the Orcs, normal campaign mode, first enemy stronghold I went after. Tried to reload a save a number of times to no different result.
Vanila Soulstorm engine's bug. Use DoW Mod Manager with LAA Enabled to avoid crashes
I keep getting fatal scar error after defeating eldar base. is there anyway to solve this error? was playing chaos campaign in soulstorm.
Fatal Error?Sometimes Eldar Stronghold cutscene appears with fatal error, you can just skip it
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Fatal Scar Error while running event - Execution has been paused - SigmaPlayer cannot be nil!
I got that from the console during the scar error. What should i do to solve or avoid it?
If it because of Eldar Stronghold cutscene then just skip it by Esc
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