Mordhau
First Person ShooterMordhau is a multiplayer first person slasher, with deep character and equipment customization and a focus on fluid melee combat.
A small group of developers currently working on Mordhau, a first person slasher.
Mordhau is a multiplayer first person slasher, with deep character and equipment customization and a focus on fluid melee combat.
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Developers for the Old World Blues Fallout mod for HOI4
Formed in 2003, the LMC has since produced award winning modifications of the total war™ series, bringing to you the most realistic representation of...
Relic Entertainment have released many landmark IP's for the RTS genre, including Homeworld, Company of Heroes and Dawn of War. They are based in Vancouver...
Quarantine Interactive is an Indie video game & CG Art development studio forged by talented artists. We develop video games and art content games.
The development group for Shadow and Flame, a modification for the Battle for Middle-earth.
Hi! I would just like to tell you how much I’ve always wanted to play a first person slasher. I was literally just talking about it to a friend last week. Unfortunately, I don’t own a pc but I do however have a ps4. I would LOVE a this game to be available for ps4. It seems like t has the potential to be a very popular game and I have no doubt in my mind that it would be very very popular. I’m really hoping to be able to play this game.
Hello, I played chivalry medieval warfare and was a big man of the realistic, first person, medieval sword play. The gameplay in that game, and this game, look so astonishingly similar. I have to know are chivalry developers working on this title Mordhaus or were these devs simply inspired by the chivalry game? Because again to me, the games look almost identical, at this point in the process.
Are you hiring additional developers?
I would like to ask if anyone from the developing team would help me in developing my own game. I know that you are all most likely busy with Mordhau, but please help me out and message me as soon as possible. Thanks.