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Post tutorial Report RSS How to Add Objects To A Map in Level Builder for Indiana Jones 2

You've got a custom map coming along, but you just can't find that one object you really want. This tutorial will teach you how to change that.

Posted by on - Intermediate Mapping/Technical

  1. For this tutorial, will be modding the Bonus Exterior map. You need to be map specific.
  2. Open the following files, "levels\Builder\BuilderBonus\BuilderBonus.txt" and "levels\BuilderBonus\BuilderBonus.txt".

    Basically, you need to figure out which level yours is from, and its dependent on the set. Raiders of the Lost Ark is BuilderRaiders, The Last Crusade is BuilderCrusade and so forth. There will be on folder in the Levels directory, and one in the LevelsBuilder directory. In both of these, there will be a text file with the same name as the folder. Open these up.

  3. In the "levelsBuilderBuilderBonusBuilderBonus.txt" file, find the section where objects of the same category are located. Ensure if you have a minfigure, you get it from where the minifigures are, if you have a vehicle, it's in the vehicle section, and if it's in the hazards category, get it from there. Copy and paste the entry as many times as you need objects. MAKE NOTE that there is LIMITED SLOTS for objects in categories.'
  4. In the pasted entry, you need to change 3/4 things. Firstly, in the second bit of text, there should be a number. Increase the last number on the list of objects in the category you want to place your object by one and write it here (not on the last object). If you see that the Icon is followed by the name of an object (If it says Icon_XXX, do nothing to it), you need to put a space between "Icon", then write Icon_ and then add the name of your object here without a space. Next, for most objects apart from minfigures, you need to change the text after map to say the object name. Lastly, for ALL objects you need write the name of the object after char/NAME. One entry would look like this:
    giz MiniFigNull15_ob icon Icon_xxx map minifig char Scientist Unlock 0 Menu Enemy GridPos 0 Cost 0 aiscript bldr_goon
  5. Save this file, and remember the object names of the things you just implanted.
  6. In the other text file, simply write 'character "YOUR OBJECT HERE" resident'.
  7. Open Indiana Jones and test.
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