This is a fan made video game demo showcase based on the Metroid series owned in its entirety by Nintendo. This project and its members have no intention of appropriating the Metroid intellectual property or make profits over it. The sole purposes of Super Metroid Prime are education, growth and entertainment.

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Report RSS W.I.P Baby Metroid (view original)
W.I.P Baby Metroid
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Description

I have yet to deploy a proper tasklist, so I'm still a bit disorganized on the matter. Though, I believe this one asset is pretty crucial to progress, and it will certainly come in handy soon-ish.

Also started moving to Blender on the long shot for legal reasons. The 2.8 version fell right in time. It makes the transition easier for me, as the workflow is shifting towards ones I'm familiar with. I will certainly have to re-remodel the arm cannon and the armor; I had already started on the Super Metroid version. Anyhow, this is my first Blender model. I still have a few more steps to go on this one, notably with sculpting, that is a new notion to me.

Regarding code/mechanics, I've put stuff on a hiatus for a bit, since I am going to use a certain Unity framework that should boost my productivity and prevent reinventing the wheel (more info on that later). It is not yet operational for use, but I have trust in the developer's competences so I should be able to get started shortly. It will imply converting the current progress to it (including some new hud and physics layering stuff I was working on lastly).

The project is still going!