REAL-TIME STRATEGY AND ACTION IN AN ABANDONED FUTURE
NovaCorp was until recently a modding group with around 15 years of individual experience, now we're ramping up the bets to create the perfect game from scratch. No more limits on our creativity and ideas, this is how we can create the ultimate multiplayer gaming experience!
With Mechworld we're making a game that caters to all of "Bartle's Player Archetypes" by adapting the core mechanics from different genres and combining them to create a completely new gameplay.
The intens action and unique class system from the MOBA genre is translated into high paced close quarter combat in dense city streets, mech vs mech vs mech with npc human resistance throwing molotovs from windows and further ramping up the action.
Strategic players will have to build bases and defense systems at key positions across the map to control certain resources and claim domination over important hotspots, while the social player will enjoy trading rare gear, advanced weaponry and technology with explorers who have survived days or weeks in the punishing deserts and arctic storms or with the achievers returning with the loot from a quest against a npc human resistance training camp.
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A developer of adventure mods including [v1.9.0] Horror Movie Monsters Mod - Pyramid Head.
Why Are you locked in the bathroom?
A developer of first-person shooter mods including CiNEmatic Mod for Quake III Arena and Stalker Call of Pripyat PC games.
We are UGX Mods, and we are currently developing UGX Mod Standalone for Call of Duty: World at War.
Committees behind Hunt Down The Freeman Classic - Act One.
Founded in 2004, Resurrection-Studios are a group of crazy yet talented modders who work mostly with the Unreal engine. So far we have 3 mods published...
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