Visual effects artist for film turned gamedev. Solo developer of Lucen

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Lucen

Lucen

Hack 'n' Slash

Harness light to hack 'n' slash your way to the top of a mountain and dispatch your foes. But beware, reality is not as it seems. Lucen's village has...

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Latest tweets from @lucengame

Made a bunch of new environment assets this week and got started on the environment proper! #gamedev #UE4 #Houdini T.co

Nov 21 2019

🔊 Sound up!! Turned the juice to 11. Got some sounds in too, created by the super talented @RyuSoundworksT.co

Nov 16 2019

I made a bubble. I don't know why, but I did. #UE4 #gamedev T.co

Nov 12 2019

Just released this fortnight's devlog! I talk about the charge-up mechanic, new animations, and more. #UE4T.co

Nov 11 2019

Figuring out getting simulated tentacle-ish motion onto bones, like this take by @thecgwiki on @SasaBudimir's walki… T.co

Nov 10 2019

Progress on the sword charge-up mechanic (very WIP fx and anim). Lucen can use his sword to absorb light from the… T.co

Nov 10 2019

Added some pitch features to the dynamic portion of the camera, and tightened up the dashes during combat. #UE4T.co

Nov 8 2019

Got some rolling and a stationary jump in. Now I need to finish up the running jump anim and get that in too.… T.co

Nov 4 2019

Broke 1k followers!! That's crazy, thank you all so much As requested by a few peeps, here's a breakdown of the vi… T.co

Oct 31 2019

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