Visual effects artist for film turned gamedev. Solo developer of Lucen

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Lucen

Lucen

Hack 'n' Slash

Harness light to hack 'n' slash your way to the top of a mountain and dispatch your foes. But beware, reality is not as it seems. Lucen's village has...

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Twitter

Latest tweets from @lucengame

How is the new Wacom Intuos Pro so much worse than the old ones? Nibs wear to a sharp edge almost immediately and i… T.co

May 17 2022

(3rd attempt-Twitter hates contrast) Another benefit of passing custom data through the GBuffer is being able to u… T.co

May 11 2022

My solution to Nanite not having custom stencil support in UE5 - faux custom stencil per-material by passing custom… T.co

May 11 2022

RT @h3r2tic: A glimpse of revamped global illumination in my toy #rustlang #vulkan renderer `kajiya` 👀 Lots more ReSTIR, new mes… T.co

May 8 2022

RT @HoussineMehnik: New #UE5 Geometry Scripting plugin test :) #UnrealEngine5 #gamedev T.co

Apr 27 2022

RT @mradfo21: Niagara has become an incredible tool inside UE5. Here I fracture meshes inside Houdini and use render targets gene… T.co

Apr 20 2022

RT @WataruVFX: Stylized Explosions another version. Used NPCs to allow blasts to affect other explosions. I think it will look 3D… T.co

Apr 18 2022

RT @patrickoziegler: Happy to finish the exterior I've been working on within UE5. Much love to my friends for their consistent input! C… T.co

Apr 12 2022

RT @volodXYZ: The #UE5 CitySample told me that it wants to turn into a #Superman game when it grows up... #IndieGameDev #gamedevT.co

Apr 7 2022