After spending five years mulling over this world in my mind I decided to bring it to life inside Mount and Blade 2: Bannerlords. While progress is slow...
This is the Development team of the mod Kingdoms of Alantia (Formally Known as The Four Kingdoms of Alantia).
Work on the Retribution Engine was begun by Andrew Gardner in 1997, inspired by games such as Doom and Quake and also John Bradley’s ‘Tumbling Tie-Fighter’...
A team dedicated to improving the now open source FreeSpace code, released in April 2002.
Proscenium is a collective of dedicated developers and artists with a passion for new gaming technology and virtual reality.
Developers of the Half-Rats game series. Located in Michigan. We make mods for an ancient engine.
This is the official group for the Project Brutality Development Team.
We're the making underground 2 rtx remix.