We are a small game development studio focused on creating video games. We are currently developing our first game Rising World, an open-world sandbox game, which is available as Early Access Alpha on Steam.
So many new features were added in the past. Compared to 2014, Rising World feels like a different game now. Today we want to give you an overview of...
rising world development 2014-2018
We changed the name of our game to Rising World! We also want to give you some information about the Steam-Release and the upcoming features!
new name: rising world
Some big changes will happen: We're going to change the name of our game to "Rising World", and the game will also be available on Steam soon!
announcement: animals, namechange, steam
Here is a small Halloween Update, introducing new items and giving you the ability to place some nice decoration. Can you imagine what it is?
halloween update!
Another small update is available, introducing a simple but highly important thing: Windows
update: glass and windows
The new update is now available, introducing the extended construction system and bringing some more changes!
update: construction system and more...
The much-mentioned extended construction system will be available soon! See a small preview of what can be done with it!
upcoming: extended construction system
A new update is available! This update contains new blockforms, some smaller changes and a new feature!
update: new blocks, lootable corpses etc.
The new update introduces a very important feature: Chests! Apart from that, it also introduces several new objects, including trashcans, which are used...
new update bringing chests, trashcans and much more!
This update brings a new feature, ladders, a few new build tools and new objects into the game. It also contains a few smaller changes and bugfixes.
new update: ladders, new build tools, new objects
A new update has just been released! It mainly introduces - as announced previously - screenspace ambient occlusion (SSAO), but also new objects.
screenspace ambient occlusion, new objects, bugfixes
Finally the new update is available, bringing new objects, new blocks and a fully reworked crafting menu.
new update bringing new objects, blocks and a polished gui
The next update requires a few more days until it can be released. But we offer a small compensation for this delay ;)
small delay, but coming soon...
The next update will be available shortly, bringing more detailed textures, more objects, new blocktypes and a polished GUI.
upcoming: more objects, more blocks, more possibilities
Here is a new update, it's the first part of several changes we're currently working on. It contains many smaller changes and several bugfixes.
update: first part of several changes
The next update will be available soon, and it will contain many changes. We're also implementing a new payment method: paysafecard :)
upcoming: many changes...
Here it is, the new update, introducing static lighting, which gives you the ability to place torches in the world.
new update: static lighting
The next update enables static lighting (dynamic lighting is already available), so that you can place lightsources in the world.
upcoming: illuminating the world
As promised, here is the new update! As announced previously, it introduces the ability to write custom gamemodes in Lua.
update: lua scripting
The new update is available! It introduces the ability to cut grass and it also features a new worldgeneration algorithm.
new update: improved worldgeneration and ability to cut grass
Here is a short preview of the next update. It'll change the world generation and introduces the ability to cut grass.
update preview 2014-05-04
A new update is available. It contains a lot of bugfixes and introduces a new feature: Custom images.
new update: custom images
The next update will bring you a new feature: Custom images. You'll be able to upload images from your harddrive and place them in the world.
upcoming feature: custom images
A new update is available, which introduces some new objects and a new feature: Doors
new update, introducing doors
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