For the development of How to die in a Morgue was the indie team How to Dev a Morgue responsible. This is the first game for the group as a team. The development team consists of four members who are situated throughout Germany. Daniel Rottinger is responsible for the production and the technical implementation. Susanne Hardt, who studies film music in Potsdam, creates the soundtrack and sound design for the game. Jurij Macker, who is about to complete his BA in online media, designs the pixel art for the game. As trained foreign language correspondent, Michael Eifert is responsible for the English localization. The first episode’s development of How to die in a Morgue took nine months and was made with the RPG Maker MV engine.

Add game Games
How to die in a Morgue

How to die in a Morgue

Adventure

In the pixel art adventure How to die in a Morgue, you play as the mafioso Marcello who searches for a family memento in the local morgue. Embark on an...

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
NLS - No Life Studios

NLS - No Life Studios

21 members Developer & Publisher

A band of unlikely modders that have nothing better to do with their time!

id Software

id Software

1 member Developer & Publisher

id Software is responsible for the Quake, Doom and Wolfenstein series of games. With flexible engines, id Software have a strong mod community

Capcom

Capcom

1 member Developer & Publisher

Capcom Co., Ltd. (株式会社カプコン ,Kabushiki-gaisha Kapukon?,is a leading international developer and publisher of video games headquartered...

TaleWorlds Entertainment

TaleWorlds Entertainment

5 members Developer & Publisher

TaleWorlds Entertainment is an independent video game development company, founded in 2005. Having grown from the initial two founders, TaleWorlds now...

Digitalmindsoft

Digitalmindsoft

No members Developer & Publisher

Digitalmindsoft is a German developers studio of video games, founded in July 2006 and located in Neu-Ulm Germany.

Valve

Valve

6 members Developer & Publisher

Valve the company behind the games such as Half Life and Half Life 2 is located in Bellevue, Washington. They are a exciting and dynamic company well...

Tags

How to Dev a Morgue has not been tagged yet.