For the development of How to die in a Morgue was the indie team How to Dev a Morgue responsible. This is the first game for the group as a team. The development team consists of four members who are situated throughout Germany. Daniel Rottinger is responsible for the production and the technical implementation. Susanne Hardt, who studies film music in Potsdam, creates the soundtrack and sound design for the game. Jurij Macker, who is about to complete his BA in online media, designs the pixel art for the game. As trained foreign language correspondent, Michael Eifert is responsible for the English localization. The first episode’s development of How to die in a Morgue took nine months and was made with the RPG Maker MV engine.

Add game Games
How to die in a Morgue

How to die in a Morgue

Adventure

In the pixel art adventure How to die in a Morgue, you play as the mafioso Marcello who searches for a family memento in the local morgue. Embark on an...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
MDGAME

MDGAME

1 member Developer & Publisher

A game production studio also plays a role in localizing games. After all, I am a Chinese and currently the only one. We welcome everyone to voluntarily...

Electronic Arts

Electronic Arts

9 members Developer & Publisher

EA Games is one of the leading publishers and developers of video games. Some of EAs most successful products are under the 'EA Sports' label.

Binary Helix

Binary Helix

10 members Developer & Publisher

Mod development team for the Mass Effect: Beyond the Relays.

GSC Game World

GSC Game World

1 member Developer & Publisher

GSC Game World is a Kiev-based computer game developer. Founded in 1995 in Kiev, Ukraine, it released titles such as Cossacks: European Wars, American...

Ion Storm

Ion Storm

1 member Developer & Publisher

The now-defunct Ion Storm was a Texas-based company most famous for its development of the highly acclaimed Deus Ex.

Hazard Team

Hazard Team

3 members Developer & Publisher

We're making mods for Half-Life trying to stick to the canonical plot of Half-Life series and expand it with our own additions.

X
Tags

How to Dev a Morgue has not been tagged yet.