Indie game studio consisting of former Blekinge Institute of Technology-students Alexander Schach and Tobias Lindberg. Currently working on action/arcade game Cosmic Kites, as well as action/rogue-lite game Immemorial.
This is the "final" version of the demo, released a couple of days prior to the release of the main game. Further updates to the game will only be included...
Mostly balance-fixes and minor changes to the graphics. Full change log below.
The initial prototype of Calenture. A lot of the basic features are present, but it still has a long way to go in order to become an actual game.
Multiplayer alpha release v161103. The game may contain bugs, and we'd appreciate if you'd report them. Link below!
New demo, version 160908, with some minor updates as well as some new additions.
(Demo version 160802) New stuff: New fancy graphics for both Single Player and Multiplayer, Several new music tracks, Improved collisions.
(Demo version 160322) New stuff: - One new enemy that fires projectiles. - Switched out the box obstacle for a spinning obstacle. - More music tracks...
OBS: The game is in Swedish. The final release of the four-week long student project "Apeiron". Developed during April-May of 2013 by Tobias Lindberg...
A demo for our upcoming game - SPHERES. Try it for yourself or with a friend or three!