I've done a bit of hex editing and config editing. I still know some old dos commands and I am learning Doom code and syntax by editing DEF and DDF files in Doomsday Engine and the EDGE source ports, respectively. I plan on learning DoomBuilder and SLADE in the future as well as C++, so I can make mods for Quake1 and Quake2 some day. I would like to create my own games in the future and work with an indie dev team at some point.
I have released the BETAv1 of Doom 64 Absolute Perdition! It requires Kaiser's Doom 64 Absolution and a Doom2.wad file to run, though my next Doom mod...
doom 64 absolute perdition-betav1.0 release
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