Doom64 Absolute Perdition
First Person Shooter3 years and 9 failed rescue missions to Mars have not seen a single marine return. They were all sent in to find a lone survivor, dubbed the Doom Slayer...
I've done a bit of hex editing and config editing. I still know some old dos commands and I am learning Doom code and syntax by editing DEF and DDF files in Doomsday Engine and the EDGE source ports, respectively. I plan on learning DoomBuilder and SLADE in the future as well as C++, so I can make mods for Quake1 and Quake2 some day. I would like to create my own games in the future and work with an indie dev team at some point.
3 years and 9 failed rescue missions to Mars have not seen a single marine return. They were all sent in to find a lone survivor, dubbed the Doom Slayer...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Tallman Brad Gameplay is a community for content creators, modders, educators and gamers across a spectrum of titles.
GSC Game World is a Kiev-based computer game developer. Founded in 1995 in Kiev, Ukraine, it released titles such as Cossacks: European Wars, American...
This is my hobby. You can choose the next mod, just send me a message on my profile or on my channel on youtube .. : DD
We are the mod team who created a mod for C&C Generals: Zero Hour under the name "Contra". Team leader and Contra AUTHOR: Andrey [Creator] Pestryakov
Creative Assembly is a British video game developer established in 1987 by Tim Ansell. Although primarily based in the West Sussex town of Horsham, the...
A mod development group responsible for the Star Trek: Armada 3 and Ages of the Federation total conversion mods for Sins of a Solar Empire: Rebellion.