We are the essence of Indie <3

A question that many people ask is how did Bits and Bros become what it is today. Bits and Bros or what used to be called Project Warfare started off in a school graphics class. Reuben Phillips (Member of Bits and Bros) and I had this crazy idea that we were going to create machinima pieces in Halo CE. This idea was similar to a lot of Halo machinima videos, so it was difficult to compete. And most of the time we just got lazy. For about 7 months nothing was done. We always had ideas for Project Warfare but we never got to fully explore those ideas. In the end of Project Warfare we only managed to create 1 video and it was a complete flop. So then I had the idea that I wanted to move to game design. So that’s what I did. I created Ruen which I was surprised to find that it was very popular among gamers. I'm still not sure why.

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If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

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