As follow-up to the mission "The Elixir", Bikerdude, Amadeus, and Dragofer have crafted an expanded story that prominently features magic and mystery for the "Connections Contest". This mission requires TDM 2.10
In pursuit of a long-sought secret, the key to life everlasting lies deep within the recesses of an ancient athenaeum.
Dragofer, Bikerdude, and Amadeus proudly present our FM for the Christmas Connections Contest titled "Written in Stone."
Notes:
- TDM 2.10 later is REQUIRED to play this mission.
- This FM is a sequel to The Elixir. While it is not vital to play that before playing Written in Stone, there are some story connections.
- This FM may be more hardware intensive than normal. LOD settings can be set below "Normal" to improve performance on low-end machines by disabling certain features.
- Various areas will look better with shadow maps enabled at the possible expense of performance.
- This FM implements the func_peek mechanic, allowing players to peek through any door that has a keyhole on it by leaning forward. PLEASE NOTE: This function has been known to cause crashes for a small number of players in the past, likely due to using the 32-bit version of TDM. At no point in this mission is it required to use the func_peek mechanic; it is purely optional, so feel free not to use it.
Credits
A big thanks goes out to Wellingtoncrab for making a beautiful city map, Narrator for their wonderful voice work, nbohr1more for creating the original story premise as well as a few readables, and Goldwell for animating the introduction to our briefing video!
A huge thank you also goes out to our beta testers: Goldwell, Wellingtoncrab, Kingsal, noodles, Krilmar, Garrett(Monolyth-42) ate0ate, and Mike_A. Thank you all very much for your keen eye to detail and great insights!
Asset Credits
Kingsal's Killer Assets
Wellingtoncrab's Wonderful Furniture
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Updated to v 1.1
Thanks for uploading fella.
for the love of the builder