Mod that re-adjusts every weapon ready and ADS inertia to a more modern standard. Covers all vanilla weapons and some weapon packs
this will give you the intended experience that I use for the mod
Disable vanilla headbobbing factor to 0 in settings - visual - UI/HUD
i.n.e.r.t.i.a - Enable run/walk effects in Camera reanimation project MCM Menu.
EFT weapon reposition is needed too for intended look
cant say how it'll look without it
every weapon and class according to barrel size and weight have been given their own sway and movement values. Strafing while ADS and shouldered are more reactive to movement depending on the weapon to give a more tactical grounded feel. Tested every class by hand, with a variety of scopes
Due to the mod being DLTX this will be compatible out of the box with any other mods that tweak weapon LTX files. The mod now supports the full suite of vanilla weapons and some choice weapon mods, these are the following...
SASSY Ihaca M37.2
Boomsticks and Shartpsticks version Patch Oct 1st, 2022
AUGmented weapon pack
Pretty Pistols
GAMMA Weapon Pack
G36 Pack
Retrogue's Additional Weapon Pack
Steyr Scout Dual Pack
Winchester 1892
[DLTX] [BAS] MOLOT VPO 136 AND VPO 101 Rifles
NikolasNikova's MP5 Reanimation
using this without having it fully patched for other weapons will not cause any crashes etc. the only thing that will be missing is the handling from said weapons.
I WONT BE PATCHING FOR EVERY MODPACK AND WEAPON PACK IN EXISTENCE SO PLEASE DONT REQUEST THIS. THERE ARE GOOD INSTRUCTIONS FOR PATCHING IN THE README
released as a modders resource, feel free to use as long as you credit me
R1.1 Update
- removed the asymmetrical values trying to simulate resistance against the right shoulder when moving right (nice Idea in theory, but it just didn't feel right)
- reworked sway values to be more incremental, improved movement on lower weight weapons, and some tweaks here and there on higher calibers for more consistency.
R1.2 Update
- fixed VSS weapons, more free moving like other AR's.
- changed weapon moving away strongly while strafing left, now pulls into your body, but not nearly as much.
R1.3 Update
- Fixed console errors
- Applied values to some weapons that weren't applied properly due to incorrect naming.
- All pistols patched including vanilla, BAS, and pretty pistols.
- Applied values to some weapons that weren't applied properly due to incorrect naming.
R1.4 Full Release Update!
- Full Vanilla weapons now covered!
- Full BAS weapons patched!
- Reorganised the format of the file, seperating modded weapons from vanilla for easier patching and comprehension.
- Edited shotguns to match AR values, they felt too rigid before.
R1.5 HOTFIX
- Fixed SASSY Ihaca M37.2
R1.6
- Fixed a bunch of pistols that were missed in error
R1.7
- Fixed some naming typos thanks to Harald_Ino!
R1.8
- Fixed a naming typo that disabled AKMS thanks to Coremanite!
R1.9
- Added Retrogue's Additional Weapon Pack, Steyr Scout Dual Pack, and Winchester 1892 pack compatibility
R2.0
- Full BAS Oct 1st, 2022 update support
- Fixed a few typos that were stopping the values being applied
- added melee weapons configs
R2.1
- Added MOLOT VPO 136 AND VPO 101 RIFLES patch
- added Toz-106 from B&S as it was missed accidentally
- New name for mod, as the previous didn't seem very self explanatory
R2.2
- edited devices so when equipped with a pistol they don't go opposite ways
- Adjusted pda
- Added patch for NikolasNikova's MP5 Reanimation
Any reports of any bugs, please let me know on Discord, Just search GRIZZY on Anomaly discord.
Again, Thankyou everyone that has helped along the way
❤
Average
9.674 votes submitted.
Sweet, thanks!
nice work pro
looking good
This looks interesting.
However, is this only for GAMMA?
It is, however it is easily patchable for the full Anomaly. However if there's a
Enough interest I may patch for the full version. But it may take a while due to the sheer amount of weapons.
I see,
I look forward to it!
If anyone wants it to happen faster, If they were to make a list of the weapons not included, by caliber, this would speed up things dramatically. One of the biggest things holding me back is not having an organised list.
I'd need the name as shown in the debug eg wpn_ak74
+1 Interest here for full anomaly lol
It has full Anomaly support now, it has done for some time now
This looks awesome.
THANKS MATE!
This seems a very good one! Thanks for your efforts!
Realism fans will love this. Great job.
This has aiming sway? Does it work like Aim Sway mod where each weapon's maneuverability/handling affects sway, also specific weight (magazine loaded and all)? Can you hold breath too?
it's basically adited all of the inertia values. so no sway for not moving, more reacting to the players movements. Each weapon class (size and weight) has its own handling profiles. no breath features.
can we use it on vanila anomaly ?
no reason why you can't but, you may find that some weapons don't have the correct values applied
Great stuff,thanks for making this.
Please a version for vanilla :)
done ;)
this game is just getting better and damm much better every day.
there are many errors like this in the log: !!!DLTX ERROR Attemped to override section 'wpn_tt33_modern_hud', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: c:/games/stalker anomaly\gamedata\configs\system.ltx, mod file mod_system_aiming_momentum_redux.ltx
If you're using this for vanilla anomaly without broomsticks and sharpsticks, and whatever other weapons mods. Are you using with vanilla?
I use it with BAS and blindside
There is an issue, you're right, I'm going through everything now, errors will be fine next patch. Thanks for the report!
Cool, great job. thank you.
Nice to see you made the full thing so quick, thanks!
no problem, It wasn't without suffering! xD
can you make a patch for weapon overhaul prvaok
I think you know the answer already sir
Works with Blindsides ? :) I assume so.
Hopefully lol
I love your mods!
I can't wait to see what else you create :D
Indeed it does! Thanks =)
how do u install this i looked in yt and haven't found anything,
is the misc and simple weapon packs supported? and efp weapon pack also
how can i check if the mod works properly? I can't tell the excat difference even with weapon sway on. love this kind of mods.
hey. not sure I understand this sentence in description:
"If using without EFT weapon reposition is needed too"
Does that mean EFT is necessary? Or that if not using EFT, some other reposition mod is still necessary?
thanks
Ah yes sorry that wasn't written very clearly. Yes exactly, some weapon reposition mod will most likely be needed, it'll still work without one but I can't imagine it'll look right without.
sadly unusable if you dont use all the weapon packs it was patched to by default. Modularity would be welcome. Worked well on 1.51 tough and BAS 21. Just be warned. Gave it a 10 anyways.
kriss vector, ithaca???TF?
!!!DLTX ERROR Attemped to override section 'wpn_usp_hud', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: c:/games/anomaly 1.5.1-1.5.2\gamedata\configs\system.ltx, mod file mod_system_aiming_momentum_redux.ltx
!!!DLTX ERROR Attemped to override section 'wpn_thompson_1921_hud', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: c:/games/anomaly 1.5.1-1.5.2\gamedata\configs\system.ltx, mod file mod_system_aiming_momentum_redux.ltx
!!!DLTX ERROR Attemped to override section 'wpn_kriss_vector_hud', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: c:/games/anomaly 1.5.1-1.5.2\gamedata\configs\system.ltx, mod file mod_system_aiming_momentum_redux.ltx
!!!DLTX ERROR Attemped to override section 'wpn_thompson_m1a1_hud', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: c:/games/anomaly 1.5.1-1.5.2\gamedata\configs\system.ltx, mod file mod_system_aiming_momentum_redux.ltx
!!!DLTX ERROR Attemped to override section 'wpn_ithacam37_hud', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: c:/games/anomaly 1.5.1-1.5.2\gamedata\configs\system.ltx, mod file mod_system_aiming_momentum_redux.ltx
!!!DLTX ERROR Attemped to override section 'wpn_ithacam37_trench_hud', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: c:/games/anomaly 1.5.1-1.5.2\gamedata\configs\system.ltx, mod file mod_system_aiming_momentum_redux.ltx
!!!DLTX ERROR Attemped to override section 'wpn_ithacam37_stakeout_hud', which doesn't exist. Ensure that a base section with the same name is loaded first. Check this file and its DLTX mods: c:/games/anomaly 1.5.1-1.5.2\gamedata\configs\system.ltx, mod file mand its DLTX mods: c:
It should still work fine, just ignore the errors in the console.
Line 750 is name "wpn_ks23_kaban_hud_hud" which should be "wpn_ks23_kaban_hud"
Line 409 is "wpn_ppm_bas_hud" which should be "wpn_pmm_bas_hud"
Oh nice I'll change that and upload a new version when I can.
"[wpn_ks23_ecolog]:hud_base" is meant to be "[wpn_ks23_ecolog_hud]:hud_base"
"[wpn_svd]:hud_base" ise meant to be "[wpn_svd_hud]:hud_base"
"[wpn_akms_hud]:hud_base" is meant to be "[wpn_akms_bas_hud]:hud_base"
"[wpn_lr300]:hud_base" is meant to be "[wpn_lr300_hud]:hud_bas"
"[wpn_m16]:hud_base" is meant to be "[wpn_m16_hud]:hud_base"
I do not know if the "_bas_" hud things are the way because of the newest BaS update or not (I do not have that one installed)
Not really an issue with the addon itself but you really should specify that the mod requires DLTX .exes to work, since not everyone has it and all…
just noticed that the AKMS from BaS does not work; as there is a mild typo in its preset:
![[wpn_akms_bas_hud]:hud_base
there's a duplicate [ which, disables the inertia effect for the rifle.
ahh thanks for noticing that! I'll get it changed and uploaded
hello, one of the Lebedev PL-15(laser+scope) has a bugged position when lowering the weapon.
screenshot: Imgur.com
This doesn't touch weapon position, only the intertia values, must be something else messing with it, or it's a vanilla issue
How strange, deactivating your addon no longer gives the problem, I managed to solve it anyway, thanks for answering
Hi, i downloaded this mod on the most recent version of BaS and so far i seen it works pretty well. Keep the good job
Will be a patch for EFP weapons too?
sadly not as I've never used it. Although if you know what the proper names are from the new weapons from debug its easy to patch, just follow the guide in the text file
All new weapons from EFP 4:
wpn_m_mk47
wpn_adar_m
wpn_brn_180_m
wpn_g28_m
wpn_honey_badger_m
wpn_m3s90_m
wpn_m590a1_m
wpn_m870breacher_m
wpn_mcx_m
wpn_mp155_u
wpn_rd704_m
wpn_rsass_m
wpn_sag545_m
wpn_scarl_m
wpn_scarl_blk_m
wpn_stv380_m
wpn_tx15_m
wpn_type89_m
wpn_vepr101_m
wpn_vpo136_m
wpn_p90_custom
It's quite easy to make a patch, just a little time consuming, find out which caliber each gun uses, and take into consideration the barrel length, paste those names in the patched section and just copy/paste the other figures from others in the section. Or if the barrel length is shorter take some figures from say, a sawn-off shotgun or SMG.
Hope that helps.
No naming changes to the old ones at all? I can't promise anything but I'll try to take a look if I can