I was really disappointedthe Anomaly Devs didn't port Call of Chernobyl's ending or make their own that involved the Monolith War Lab. By no means do I consider myself an a good enough modder to reimplement the original ending from Coc. The next best thing I can dohowever, is to unlock all of the doors in the Monolith War Lab, allowing youto freely explore the location without having to use noclip commands and breaking immersion. For some people, the weapon drop glitch to open the door didn't work, so I made this.
(buried)
...
Anomaly is still being developed. Kind of weird to complain about there being no "ending". It's also not really the type of game that "needs" a definitive ending because it's meant to be able to be played indefinitely.
Doesn't look like he's complaining to me tho. Sounds more like he's just disappointed about the lab not being functional or explorable at all. I feel the same anyways, just an empty, boring place with nothing else than a quest that lasts no more than 5mins. I undestand it is still under development but anyways...
Yea, maybe Arszi will do something about, maybe some ghentuong quests related in the laboratories would be awesome!
this i why i liked this mod instead XD i havent download it yet, but i hope it add enemies, then someone else might add a few fetch quest where you try and raid the laboratories.
Neat, will be cool to walk around it all. I was surprised to not see it too, maybe in the future.
спасибо!
why this happens?
adding complex effector [fade_in], id [nil], from [mon_monolith_proektor_restr]
teleporting actor from [mon_monolith_proektor_restr]
Wrong squad identificator [lab_greh_sabaoth_squad]. Squad descr doesnt exist.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 530
[error]Description : fatal error
[error]Arguments : Can't open section 'lab_greh_sabaoth_squad'. Please attach [*.ini_log] file to your bug report
stack trace:
МишаСтоппа, try deleting everything under the configs>Scripts>Warlab except the following files:
-All of the warlab door files. (Warlab_door_1 to Warlab_door_18)
-Warlab_Pod_room_door
-warlab_Common_conciousness_logic
-warlab_Common_Conciousness_AI
I'm missing
-warlab_Common_Conciousness_AI
tried redownloading 3 times.
Can I find it in CoC GoG files?
thanks! i love the warlab especially just from an exploration perspective and thought it sucked it was locked off
"someone is holding the door" :/
which door?
to the pod room
As of yesterday, I've fixed the monolith war lab; you should be able to walk freely into the monolith pod room door without it being locked or crashing.
Great work!!!
Ty!
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