For those who wish warfare mode traders would just stay still instead of leaving their trade spot to fight everytime they hear a gunshot.
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MY GOD thank you dude, i play random spawn wf and this is a life saver
thank you dude! this is extra very super mega frickin' cool
Hi.It is very cool! there is one question , if traders are not fighting, can other NPCs logically kill them ? maybe they need immortality? (sorry, I'm writing through a translator)
Yes normally they will kill them. However if I'm not wrong, since they don't move, other npcs might have trouble detecting them so you might see some that are still alive even after capture.
You can indeed make them immortal, however I don't think that's a good idea in warfare as you won't be able to interact with enemy traders. It's better for them to be vulnerable so that when you capture a base you can kill them so that they can be replaced with a trader from your faction.
1. Rather than including 1981 files = should only have 33 files that are actually modified..
2. To make DLTX version - make sure to use themrdemonized version ( Github.com ) as it fixes bug with "{=" in MerelyMezz version ( Github.com )..
You can download cleaned +DLTX version here: Github.com (or compile yourself)..
I appreciate the suggestion/help. Maybe I will DLTXify it later on but rn I'm a bit short on time. My aim with this was just to share something that I hadn't seen done yet just to help out others that may have this issue.
As for the amount of files, yes I'm aware it's too many but I implemented this in my game just for myself and when I decided to share it later on I didn't remember exactly which files I changed.
Maybe I will upload a lighter one with the exact files but it's already a very light download anyway. I haven't seen any mods that conflict with this as of yet.
That was me sorry, forgot to log in