Description

Improved resources for worldlife123's infomap generator tool. This includes vanilla looking combat area and flags. This tool is to generate vBF2 style info images for your customized levels.

Preview
vBF2 Improved Info Map Generator Resources
Comments
Yao·Bang
Yao·Bang

By_X_RaY, you make a wonderful Tool for everyone! By your patch, I made some more beautiful Menumaps than before.
But I have a question.
Map "AI Janna"(MEC-USMC) is should a desert map for bf2 vanilla, but when I use generateInfomaps-Desert.py, it crash after choosing "AI Janna". And then I try generateInfomaps-Woodland.py, it work very well, quickly and successfully . I don't know what happened.
And I think generator tool generated menumaps are too big.
I will adjust something and then share your tool.
Thanks By_X_RaY

Reply Good karma Bad karma+2 votes
X-Ray. Author
X-Ray.

i'll check it out. I have to tell i did not make this tool i just revised it :D

Reply Good karma+2 votes
X-Ray. Author
X-Ray.

I just checked out and i can generate it.

Do you have discord? can you show me what kind of crash happening?

Reply Good karma+2 votes
Yao·Bang
Yao·Bang

No big problem. Your patch work well and it can make beautiful menumap. Just i don't figure out how it works led to I clicked wrong one.
Thanks you.

Reply Good karma Bad karma+2 votes
BF2all
BF2all

cool that you guys still working on BF2 tools. thx

Reply Good karma Bad karma+3 votes
X-Ray. Author
X-Ray.

You're welcome! i always wanted a tool like this. It wasn't 100% like i wanted so i modified this tool.

Reply Good karma+4 votes
Rotblut
Rotblut

Thanks for this

Reply Good karma Bad karma+2 votes
X-Ray. Author
X-Ray.

You're welcome!

Reply Good karma+2 votes
Guest
Guest

Thanks for the improved tool! However, the bug still remains that sometimes the out-of-bounds shade will appear all over the map.

Reply Good karma Bad karma+1 vote
guocuozuoduo
guocuozuoduo

Verifying that this comment is mine but I couldn't log in at that time.

Reply Good karma Bad karma+2 votes
Hjaldrgud
Hjaldrgud

I have the same problem. I have had limited success tampering with the combatArea in gameplayobjects .

Edit: the fix is to have combatArea.vehicles set to 4 (all)in the extracted gameplayobjects. Remember to not change it in the .zip, since that can change the whole gameplay of the map..

Reply Good karma Bad karma+2 votes
guocuozuoduo
guocuozuoduo

So I've relooked at the problematic map, checked the gameplayobjects.con, and combatArea.vehicles was already set to 4, but the problem still appears. Would you happen to know why this is happening?

Reply Good karma Bad karma+1 vote
Hjaldrgud
Hjaldrgud

There are some maps where there are multiple combat areas. Like one for planes, one for helicopters and one for "all". All is 4. The program seems to get confused when there are more than one combat area. The trick is to remove the planes and helicopter combat areas and only have the "all" combat area. This will draw up the combat area which will be the most relevant most of the time.

Reply Good karma Bad karma+1 vote
Hjaldrgud
Hjaldrgud

I have successfully made new map images for all the vanilla map, I'm sure other maps work great, but the first community made map I wanted to convert was Steel Mill by Frosty98B. It gets a strange blue color:

I.imgur.com

Any idea what causes this?

Reply Good karma Bad karma+1 vote
X-Ray. Author
X-Ray.

You have to convert DDS format DXT1 No Alpha

Reply Good karma+2 votes
Sooryan_101
Sooryan_101

I still don't understand. What does this mod do?

Reply Good karma Bad karma+1 vote
X-Ray. Author
X-Ray.

Sorry for a veery late reply, this is a improved resources of a tool that generates infomap for the levels. (the map image)

It is very useful for the bf2 mappers.

Reply Good karma+1 vote
X-Ray. Author
X-Ray.

I've released Python 3 version of this addon! Moddb.com

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.