Description

Improved resources for worldlife123's infomap generator tool. This includes vanilla looking combat area and flags. This tool is to generate vBF2 style info images for your customized levels.

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vBF2 Improved Info Map Generator Resources
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Yao·Bang
Yao·Bang - - 234 comments

By_X_RaY, you make a wonderful Tool for everyone! By your patch, I made some more beautiful Menumaps than before.
But I have a question.
Map "AI Janna"(MEC-USMC) is should a desert map for bf2 vanilla, but when I use generateInfomaps-Desert.py, it crash after choosing "AI Janna". And then I try generateInfomaps-Woodland.py, it work very well, quickly and successfully . I don't know what happened.
And I think generator tool generated menumaps are too big.
I will adjust something and then share your tool.
Thanks By_X_RaY

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X-Ray. Author
X-Ray. - - 980 comments

i'll check it out. I have to tell i did not make this tool i just revised it :D

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X-Ray. Author
X-Ray. - - 980 comments

I just checked out and i can generate it.

Do you have discord? can you show me what kind of crash happening?

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Yao·Bang
Yao·Bang - - 234 comments

No big problem. Your patch work well and it can make beautiful menumap. Just i don't figure out how it works led to I clicked wrong one.
Thanks you.

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BF2all
BF2all - - 1,145 comments

cool that you guys still working on BF2 tools. thx

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X-Ray. Author
X-Ray. - - 980 comments

You're welcome! i always wanted a tool like this. It wasn't 100% like i wanted so i modified this tool.

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Rotblut
Rotblut - - 165 comments

Thanks for this

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X-Ray. Author
X-Ray. - - 980 comments

You're welcome!

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Guest
Guest - - 690,895 comments

Thanks for the improved tool! However, the bug still remains that sometimes the out-of-bounds shade will appear all over the map.

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guocuozuoduo
guocuozuoduo - - 33 comments

Verifying that this comment is mine but I couldn't log in at that time.

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Hjaldrgud
Hjaldrgud - - 155 comments

I have the same problem. I have had limited success tampering with the combatArea in gameplayobjects .

Edit: the fix is to have combatArea.vehicles set to 4 (all)in the extracted gameplayobjects. Remember to not change it in the .zip, since that can change the whole gameplay of the map..

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guocuozuoduo
guocuozuoduo - - 33 comments

So I've relooked at the problematic map, checked the gameplayobjects.con, and combatArea.vehicles was already set to 4, but the problem still appears. Would you happen to know why this is happening?

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Hjaldrgud
Hjaldrgud - - 155 comments

There are some maps where there are multiple combat areas. Like one for planes, one for helicopters and one for "all". All is 4. The program seems to get confused when there are more than one combat area. The trick is to remove the planes and helicopter combat areas and only have the "all" combat area. This will draw up the combat area which will be the most relevant most of the time.

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Hjaldrgud
Hjaldrgud - - 155 comments

I have successfully made new map images for all the vanilla map, I'm sure other maps work great, but the first community made map I wanted to convert was Steel Mill by Frosty98B. It gets a strange blue color:

I.imgur.com

Any idea what causes this?

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X-Ray. Author
X-Ray. - - 980 comments

You have to convert DDS format DXT1 No Alpha

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Sooryan_101
Sooryan_101 - - 447 comments

I still don't understand. What does this mod do?

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X-Ray. Author
X-Ray. - - 980 comments

Sorry for a veery late reply, this is a improved resources of a tool that generates infomap for the levels. (the map image)

It is very useful for the bf2 mappers.

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X-Ray. Author
X-Ray. - - 980 comments

I've released Python 3 version of this addon! Moddb.com

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