A big, open, non-linear, medieval-themed wad, with lots of secrets and action.
A big, open, non-linear, medieval-themed wad, with lots of secrets and action. Run on Doom 2, mouselook recommended, jumping recommended but not necessary.
The goal in the wad is to activate 4 switches, which in turn allow you to access a teleport pad located at the most far-away part of the wad. You’ll also encounter many colored doors, reds and blues. I suggest you remember their locations; there are two switches that unlock each door of the same color (these switches are clearly labeled with their color, so don’t worry about wondering what they do). The red doors are bonus secrets and goodies, whereas the fewer blue doors are actually required to end the level. Paying attention to your surroundings, in general, is strongly advised, and there are enough landmarks to get a good sense of location.
There are many doors. Every time you see something that resembles a door, interact with it, because some require switches to be opened, while many simply need to be interacted with (it’s a bit messy, I know). Most doors can only be opened from one side.
General tips :
- Don’t hesitate to go and explore things that peek your interest.
- Remember landmarks.
- Save often.
- There is a sewer system which I advise to use while backtracking. It connects to almost every area (it’s very easy to find it, or rather fall into it)
- Only use the map if you really, really, really feel lost.
- Every weapon is present in this wad. Be on the look out, and don’t hesitate to go peek around, just in case you find a stronger weapon earlier on.
- There are what I would call Bosses, which, for the most parts, are behind doors with the big skulls all glued together. If you see one, I suggest you look around your surroundings for a little more ammo and life. Or if you don’t feel up to it yet, just come back later
Average
72 votes submitted.
This map is very engaging. I am posting this comment mid-game. Simply amazing!
Thank you! I'm glad you're enjoying it!