Here is an update of the v21 SSG based on my personnal feedback
UPDATE 14/06 : Added 2 missing sprites (SHOFB0 & SHOFC0) which I forgot in the set, they were modified by IDDQD_1337 !
We released the wooden SSG at the end of 2018 and after playing a whole lot with it I started to think about updating it. So here it is after a serious rework, despites the simple changes it took a while to reach this final layout !! I prefer playing with this version.. ahah
In-game render :
Thanks to Dox778 for the centered recoil sprites and IDDQD_1337 for providing the 2 sprites I forgot to modify... and for their Quadshotgun project which got me starting the work !
Installation :
- Decompress the SSG-update.zip and place the SSG-update.pk3 file inside your game folder
- For GZdoom users, open the .ini file and place the following line after brutaldoomV21.pk3 :
Path=$PROGDIR/SSG-update.pk3
- If you prefer centered recoil sprites, I placed the Dox778 edits inside a subfolder so you will have to change the file extension from .pk3 to .zip and then replace my sprites by his edits
Have fun exploding deamon's heads with it !!!
Mediafire.com
Here's a version of it as a ready .pk3 file with further adjusted offsets. Not everyone knows how to replace files in a mod, so this will make it much easier for them. I recommend you also include it in your download!
Thanks a lot, I changed the download file for a ready to use .pk3 archive. I have placed your centered recoil sprites inside a subfolder, but I will keep the Searge's slightly uncentered layout by default because it feels more realistic in my opinion !
This is awesome dude, I like this update, Could you please do the same with the standard shotgun of BDv21 gold? cause the sprites looks blurred and not defined :)
Thanks man yeah why not, I will take a look at them
I hope you can remake that skin for the bdv21 shotgun dude :)
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