UO map pack for Raven Shield includes 6 maps. *NEW* Old Train Tracks *NEW* Snow Base - Bunkers (Night) - Storage Depot - Training Maze - GraveYard
Old Train Tracks is still bugged
Assertion failed: FriendlyName!=NAME_None [File:.\UnClass.cpp] [Line: 725]
History: UStruct::Serialize <- (Class MyLevel.WaterVolume0) <- UState::Serialize <- UClass::Serialize <- (Class MyLevel.WaterVolume0) <- LoadObject <- (Class MyLevel.WaterVolume0 774622==774622/1912521 774600 173) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::Exec_Map <- UEditorEngine::Exec <- (MAP LOAD FILE="C:\Program Files (x86)\Steam\steamapps\common\Rainbow Six 3 Gol).. <- UUnrealEdEngine::Exec <- FileOpen <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- DispatchMessage <- 00061408 273 <- MessagePump <- MainLoop
:(
Did you make these from scratch with Johnny? Did you see my remade Storage Depot map?
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Old Train Tracks is still bugged
Assertion failed: FriendlyName!=NAME_None [File:.\UnClass.cpp] [Line: 725]
History: UStruct::Serialize <- (Class MyLevel.WaterVolume0) <- UState::Serialize <- UClass::Serialize <- (Class MyLevel.WaterVolume0) <- LoadObject <- (Class MyLevel.WaterVolume0 774622==774622/1912521 774600 173) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::Exec_Map <- UEditorEngine::Exec <- (MAP LOAD FILE="C:\Program Files (x86)\Steam\steamapps\common\Rainbow Six 3 Gol).. <- UUnrealEdEngine::Exec <- FileOpen <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- DispatchMessage <- 00061408 273 <- MessagePump <- MainLoop
:(
Did you make these from scratch with Johnny? Did you see my remade Storage Depot map?