A UAC Base themed map. Not too hard, but offers a nice challange. Difficulty settings do not matter. Only tested in GZDoom, but likely to work with all other source ports.
Well, it seems that a UAC Base has been infested--again--with goddamn demons! To hell with those suckers! And it looks like you're gonna have to clear 'em out. Pump that shotgun, and load that chaingun, 'cuz you got some clean up to do!
I uploaded a full walkthrough on my youtube channel, if you wish to see the wad before playing it :) Youtube.com
pretty fun if i have to say anything <3
Not very challenging (this is good) but it makes you think twice before opening doors. It doesn't have traps so you can play a little bit more calm. Overall is a good 1st level. I have enjoyed and I will sure play more maps when you release.
A bit boring, certain sections of the level could be easily skipped if you jumped or crouched. The map was a bit too non-linear and was very confusing. Some tips I can give you is to use Slade to prevent problems like these. I use Slade to create map definitions (ex: change the name of the level, prevent the player from jumping, etc.). The enemy placement was way out of whack, I encountered a SS officer even though it was strictly for the Wolfenstein secret level. Secrets were a bit too obvious, you just have to look for an out of place wall texture and press use. The secrets were way to repetitive like giving you a backpack and chaingun and what not. Nevertheless, The wad was sweet short and fun.
Thanks for the criticism dude. The SS were supposed to be sort of a joke, and it WAS my first ever wad so the secrets and design were bound to be standard, but yeah ill def look into that slade thing! Besides I think my next wad is a lot more interesting, bigger, with better placements and secrets and whatnot!