Imposes some new rules on the dynamic faction relations system, so you won't find Duty and Bandits becoming allies, for example.

Tweaked Rules for Dynamic Faction Relations

Nice , finally the dynamic relations mod thatakes sense.
Also why would Loners have dynamic relation with Clear Sky, most of theor members come from lone stalkers...

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woopersnaper Author

I left that intact because Clear Sky in COTZ can be quite...radical. Moreso than other mods (in terms of quests and writing) basically, they're more than willing to get their hands dirty to achieve their goal in COTZ, plus I needed loners to have some balance since as is they only have 3 hostile factions from the start now.
Hope you enjoy!

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