Three doors, three mini maps, three minutes of content (if you stop to admire the bloodshed). A simple map that utilizes some lighting tricks, bridges, some lifts, and a lot of Hexen format effects. Took me longer than I wanted, and a few fail safes have yet to be created, however it's a nice demonstration of what the DooM Engine can do, and should provide some interesting moments. Cheers to more soon!
I am getting ERROR after passing 2nd door. What should ı do?
I am playing on Zanandroum 2.1.2
It's a simple teleporter, and with that I don't expect many issues. I tested with skulltag and gzdoom. What error message did you get?
Like this: "C0000005 (Access Violation tried to read address 0000001C)
Adress: 0043EAFA"
Also i am passing teleporter, then i am killing bad guys then i am moving to narrow path and game crashes but music keeps playing.
Hm..haven't run into that error at all. You're running the latest dev version of Zandronum, and it hasn't been updated for almost a year, maybe try a downgraded version. What's your render mode? Plus, are you running this is Doom 2 or Doom?
PROBLEM SOLVED!
Thanks for the help. I downloaded GZDoom and it worked.
Good to hear, best telefrags and shells to you!!